- Win
- 45.8%
- ▼4.2 vs Top
- LP a game
- —
- Not enough games
- Games
- 72
- Pick · Ban
- 0.02 · 3.1%
- as Top · any role
Low sample. 72 games, fewer than 1,000. Read these numbers as rough.
Rune pages
SorceryPrimary
InspirationSecondary
ShardsOffense Ability haste 92%Flex Adaptive force 100%Defense Health 92%Set taken in 76% of games
Every rune with its win rate6 runes · 2 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow BandFew games | 93% | 44.8% | 33.5–56.6% |
| TranscendenceFew games | 89% | 45.3% | 33.7–57.4% |
| Arcane CometFew games | 76% | 45.5% | 33.0–58.5% |
| ScorchFew games | 74% | 45.3% | 32.7–58.6% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic InsightFew games | 58% | 52.4% | 37.7–66.6% |
| Biscuit DeliveryFew games | 56% | 55.0% | 39.8–69.3% |
Questions
What keystone do Seraphine Top players take on TR?
Arcane Comet, with Inspiration as the secondary tree, is the most played page: 56% of 72 games in all ranks, patch 26.20, 50.0% win rate.
Which stat shards do Seraphine Top players pick?
Ability haste, Adaptive force, Health: 76% of 72 games in all ranks, patch 26.20, 50.9% win rate.










