SeraphineSupport runes

25th of 42 Support

Support96%
Win
50.4%
▲0.4 vs Support
LP a game
+2.70
±0.15
Games
84.2k
a win +22.5 · a loss −17.9
Pick · Ban
8.5 · 4.1%
as Support · any role

How we measure

Seraphine Support on KR, patch 26.20: Echoes of Helia, Rylai's Crystal Scepter, Moonstone Renewer; Summon Aery + Resolve; skill order Q > W > E (each the most played of 84,241 games).

Rune pages

Exact pages · 6 most played
SorceryPrimary
ResolveSecondary
Exact page · 49.0%
ShardsOffense Ability haste 92%Flex Adaptive force 96%Defense Health 94%Set taken in 87% of games
Every rune with its win rate47 runes · 4 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Transcendence97%50.4%50.1–50.8%
Manaflow Band96%50.5%50.2–50.9%
Summon Aery70%50.4%50.0–50.8%
Gathering Storm54%50.2%49.7–50.6%
Scorch44%50.9%50.3–51.4%
Arcane Comet27%50.7%50.0–51.3%
Nimbus Cloak1.3%49.6%46.6–52.5%
Axiom Arcanist1.3%47.0%44.1–50.0%
Celerity0.9%52.2%48.6–55.7%
Absolute Focus0.8%49.5%45.7–53.4%
Deathfire Touch0.5%46.1%41.3–50.9%
Waterwalking0.1%44.6%36.1–53.5%
Stormraider's SurgeFew games<0.1%34.8%18.8–55.1%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Revitalize56%50.3%49.9–50.8%
Font of Life53%50.2%49.8–50.7%
Bone Plating3.6%51.9%50.1–53.6%
Second Wind0.5%50.9%46.3–55.5%
Guardian0.4%50.8%45.3–56.3%
Unflinching0.4%51.8%46.2–57.4%
Overgrowth0.3%47.3%40.8–53.9%
Shield Bash0.2%47.9%41.0–55.0%
Conditioning0.1%46.3%37.2–55.7%
AftershockFew games<0.1%37.3%26.1–50.1%
DemolishFew games<0.1%33.3%19.2–51.2%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic Insight37%50.7%50.1–51.3%
Biscuit Delivery31%50.6%50.0–51.2%
Magical Footwear5.5%49.9%48.4–51.3%
Cash Back0.9%51.6%48.2–55.1%
Triple Tonic0.3%52.2%45.7–58.7%
Approach Velocity0.2%48.6%41.3–55.9%
Jack Of All Trades0.2%51.5%43.9–59.0%
Glacial Augment0.2%42.1%34.3–50.4%
First Strike0.2%52.7%44.2–61.0%
Time Warp TonicFew games<0.1%59.7%47.7–70.6%
Unsealed SpellbookFew games<0.1%33.3%20.6–49.0%
Hextech FlashtraptionFew games<0.1%41.3%28.3–55.7%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Presence of Mind2.7%50.2%48.2–52.3%
Cut Down1.9%49.8%47.4–52.2%
Legend: Haste1.7%50.1%47.5–52.7%
Coup de Grace1.3%50.3%47.3–53.2%
Triumph0.2%48.5%41.0–56.0%
Legend: AlacrityFew games0.1%41.1%31.5–51.4%
Legend: BloodlineFew games<0.1%42.1%31.7–53.3%
Lethal TempoFew games<0.1%43.1%31.8–55.2%
Last StandFew games<0.1%33.3%23.2–45.3%
ConquerorFew games<0.1%36.5%25.7–48.9%
Press the AttackFew games<0.1%37.8%24.1–53.9%

Questions

What keystone do Seraphine Support players take on KR?

Summon Aery, with Resolve as the secondary tree, is the most played page: 54% of 84,241 games in all ranks, patch 26.20, 50.4% win rate.

What other rune page do Seraphine Support players use?

Arcane Comet with Inspiration: 21% of 84,241 games in all ranks, patch 26.20, 50.8% win rate.

Which stat shards do Seraphine Support players pick?

Ability haste, Adaptive force, Health: 87% of 84,241 games in all ranks, patch 26.20, 50.4% win rate.