- Win
- 50.7%
- ▲0.7 vs Mid
- LP a game
- +1.70
- ±0.78
- Games
- 2,522
- a win +20.2 · a loss −17.7
- Pick · Ban
- 0.26 · 14.1%
- as Mid · any role
Teemo Mid on KR, patch 26.20: Statikk Shiv, Liandry's Torment, Malignance; Press the Attack + Resolve; skill order E > Q > W (each the most played of 2,522 games).
Rune pages
PrecisionPrimary
ResolveSecondary
ShardsOffense Attack speed 89%Flex Adaptive force 92%Defense Health scaling 80%Set taken in 71% of games
Every rune with its win rate39 runes · 4 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Legend: Alacrity | 66% | 51.5% | 49.1–53.9% |
| Press the Attack | 59% | 51.2% | 48.7–53.8% |
| Triumph | 58% | 51.0% | 48.5–53.6% |
| Last Stand | 45% | 52.8% | 49.9–55.7% |
| Coup de Grace | 18% | 48.2% | 43.7–52.8% |
| Cut Down | 4.9% | 48.8% | 40.1–57.5% |
| Presence of Mind | 4.2% | 51.4% | 42.0–60.8% |
| Absorb LifeFew games | 3.7% | 53.3% | 43.1–63.1% |
| Fleet FootworkFew games | 2.2% | 52.7% | 39.8–65.3% |
| Lethal TempoFew games | 1.2% | 56.7% | 39.2–72.6% |
| Legend: HasteFew games | 0.9% | 47.8% | 29.2–67.0% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone Plating | 57% | 51.8% | 49.2–54.4% |
| Overgrowth | 54% | 51.9% | 49.3–54.6% |
| Demolish | 11% | 51.7% | 45.7–57.5% |
| Grasp of the Undying | 7.8% | 48.5% | 41.6–55.4% |
| UnflinchingFew games | 2.4% | 51.7% | 39.3–63.8% |
| Second WindFew games | 2.1% | 66.0% | 52.6–77.3% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Gathering Storm | 24% | 47.7% | 43.7–51.7% |
| Manaflow Band | 20% | 49.6% | 45.2–54.0% |
| Scorch | 10% | 49.2% | 43.2–55.3% |
| Axiom Arcanist | 9.3% | 47.0% | 40.7–53.4% |
| Transcendence | 9.0% | 49.8% | 43.3–56.2% |
| Absolute Focus | 5.8% | 46.9% | 39.0–55.0% |
| Deathfire TouchFew games | 3.5% | 50.6% | 40.4–60.7% |
| CelerityFew games | 3.5% | 50.0% | 39.8–60.2% |
| Arcane CometFew games | 2.8% | 51.4% | 40.0–62.7% |
| Summon AeryFew games | 2.4% | 47.5% | 35.5–59.8% |
| Nimbus CloakFew games | 1.3% | 50.0% | 33.6–66.4% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate Hunter | 29% | 48.7% | 45.1–52.3% |
| Cheap Shot | 25% | 48.6% | 44.7–52.6% |
| Dark Harvest | 18% | 49.8% | 45.2–54.3% |
| Grisly Mementos | 9.9% | 47.4% | 41.3–53.6% |
| Sixth Sense | 7.6% | 53.7% | 46.6–60.6% |
| Taste of Blood | 5.9% | 47.3% | 39.5–55.3% |
| Deep WardFew games | 2.8% | 45.7% | 34.6–57.3% |
| Treasure HunterFew games | 2.3% | 46.6% | 34.3–59.2% |
| Sudden ImpactFew games | 1.5% | 50.0% | 34.8–65.1% |
| ElectrocuteFew games | 1.5% | 48.7% | 33.5–64.1% |
| Relentless HunterFew games | 1.4% | 47.1% | 31.5–63.3% |
Questions
What keystone do Teemo Mid players take on KR?
Press the Attack, with Resolve as the secondary tree, is the most played page: 45% of 2,522 games in all ranks, patch 26.20, 52.8% win rate.
What other rune page do Teemo Mid players use?
Dark Harvest with Sorcery: 13% of 2,522 games in all ranks, patch 26.20, 49.5% win rate.
Which stat shards do Teemo Mid players pick?
Attack speed, Adaptive force, Health scaling: 71% of 2,522 games in all ranks, patch 26.20, 50.0% win rate.











































