- Win
- 33.3%
- ▼16.7 vs Jungle
- LP a game
- —
- Not enough games
- Games
- 30
- Pick · Ban
- 0.00 · 8.2%
- as Jungle · any role
Vex Jungle on KR, patch 26.20: Electrocute + Sorcery; skill order Q > W > E (each the most played of 30 games).
Low sample. 30 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 90% of games
Every rune with its win rate6 runes · 2 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate HunterFew games | 90% | 29.6% | 15.9–48.5% |
| Grisly MementosFew games | 87% | 30.8% | 16.5–50.0% |
| ElectrocuteFew games | 73% | 22.7% | 10.1–43.4% |
| Taste of BloodFew games | 73% | 27.3% | 13.2–48.2% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| TranscendenceFew games | 80% | 33.3% | 18.0–53.3% |
| Manaflow BandFew games | 77% | 30.4% | 15.6–50.9% |
Questions
What keystone do Vex Jungle players take on KR?
Electrocute, with Sorcery as the secondary tree, is the most played page: 67% of 30 games in all ranks, patch 26.20, 25.0% win rate.
Which stat shards do Vex Jungle players pick?
Attack speed, Adaptive force, Health scaling: 90% of 30 games in all ranks, patch 26.20, 29.6% win rate.










