YuumiMid runes

Off-meta Mid

Support100%Mid<1%
Win
22.8%
▼27.2 vs Mid
LP a game
—
Not enough games
Games
57
Pick · Ban
0.01 · 8.6%
as Mid · any role
Few games

How we measure

Patch 26.21 started 20 Oct: showing the last 7 days, so some champion changes may not show yet.

Low sample. 57 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Adaptive force 57%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 40% of games
Every rune with its win rate6 runes · 2 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow BandFew games75%23.3%13.2–37.7%
ScorchFew games72%26.8%15.7–41.9%
TranscendenceFew games68%23.1%12.7–38.3%
Summon AeryFew games44%24.0%11.5–43.4%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Cut DownFew games42%20.8%9.2–40.5%
Presence of MindFew games40%26.1%12.6–46.5%

Questions

What keystone do Yuumi Mid players take on KR?

Summon Aery, with Resolve as the secondary tree, is the most played page: 28% of 57 games in all ranks, last 7 days, 18.8% win rate.

What other rune page do Yuumi Mid players use?

Arcane Comet with Precision: 19% of 57 games in all ranks, last 7 days, 18.2% win rate.

Which stat shards do Yuumi Mid players pick?

Adaptive force, Adaptive force, Health scaling: 40% of 57 games in all ranks, last 7 days, 21.7% win rate.