YuumiMid runes

Off-meta Mid

Support100%Mid<1%
Win
23.5%
▼26.5 vs Mid
LP a game
−7.90
±2.51
Games
196
a win +20.8 · a loss −16.9
Pick · Ban
0.00 · 4.3%
as Mid · any role
Few games

How we measure

Low sample. 196 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Adaptive force 48%Flex Adaptive force 100%Defense Health scaling 89%Set taken in 41% of games
Every rune with its win rate11 runes · 3 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Transcendence75%25.9%19.5–33.5%
Manaflow Band74%24.1%17.9–31.7%
Scorch74%25.5%19.1–33.2%
Summon AeryFew games49%32.3%23.8–42.2%
Arcane CometFew games27%15.1%7.9–27.1%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Presence of MindFew games44%24.4%16.6–34.5%
Cut DownFew games43%21.4%14.0–31.4%
TriumphFew games11%9.5%2.7–28.9%
Legend: AlacrityFew games10%10.0%2.8–30.1%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
RevitalizeFew games34%29.9%20.2–41.7%
Font of LifeFew games32%31.8%21.6–44.0%

Questions

What keystone do Yuumi Mid players take on all servers?

Summon Aery, with Resolve as the secondary tree, is the most played page: 33% of 196 games in all ranks, patch 26.20, 31.3% win rate.

What other rune page do Yuumi Mid players use?

Arcane Comet with Precision: 24% of 196 games in all ranks, patch 26.20, 16.7% win rate.

Which stat shards do Yuumi Mid players pick?

Adaptive force, Adaptive force, Health scaling: 41% of 196 games in all ranks, patch 26.20, 18.8% win rate.