- Win
- 21.8%
- ▼28.2 vs Mid
- LP a game
- —
- Not enough games
- Games
- 55
- Pick · Ban
- 0.01 · 8.6%
- as Mid · any role
Yuumi Mid on KR, patch 26.20: Summon Aery + Resolve; skill order Q > E > W (each the most played of 55 games).
Low sample. 55 games, fewer than 1,000. Read these numbers as rough.
Rune pages
SorceryPrimary
ResolveSecondary
ShardsOffense Adaptive force 55%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 38% of games
Every rune with its win rate6 runes · 2 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow BandFew games | 75% | 22.0% | 12.0–36.7% |
| ScorchFew games | 71% | 25.6% | 14.6–41.1% |
| TranscendenceFew games | 67% | 21.6% | 11.4–37.2% |
| Summon AeryFew games | 42% | 21.7% | 9.7–41.9% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Cut DownFew games | 40% | 18.2% | 7.3–38.5% |
| Presence of MindFew games | 38% | 23.8% | 10.6–45.1% |
Questions
What keystone do Yuumi Mid players take on KR?
Summon Aery, with Resolve as the secondary tree, is the most played page: 29% of 55 games in all ranks, patch 26.20, 18.8% win rate.
What other rune page do Yuumi Mid players use?
Arcane Comet with Precision: 20% of 55 games in all ranks, patch 26.20, 18.2% win rate.
Which stat shards do Yuumi Mid players pick?
Adaptive force, Adaptive force, Health scaling: 38% of 55 games in all ranks, patch 26.20, 19.1% win rate.










