AzirSupport runes

Off-meta Support

Mid90%Top7%Support1%
Win
39.4%
▼10.6 vs Support
LP a game
—
Not enough games
Games
66
Pick · Ban
0.02 · 0.33%
as Support · any role
Few games

How we measure

Azir Support on LAN, patch 26.20: Lethal Tempo + Sorcery; skill order W > Q > E (each the most played of 66 games).

Low sample. 66 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Attack speed 90%Flex Adaptive force 100%Defense Health scaling 90%Set taken in 70% of games
Every rune with its win rate7 runes · 3 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: AlacrityFew games83%38.2%26.5–51.4%
Cut DownFew games74%36.7%24.7–50.7%
Presence of MindFew games68%35.6%23.2–50.2%
Lethal TempoFew games53%40.0%25.6–56.4%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Gathering StormFew games39%46.2%28.8–64.5%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone PlatingFew games38%36.0%20.3–55.5%
OvergrowthFew games33%36.4%19.7–57.1%

Questions

What keystone do Azir Support players take on LAN?

Lethal Tempo, with Sorcery as the secondary tree, is the most played page: 36% of 66 games in all ranks, patch 26.20, 45.8% win rate.

What other rune page do Azir Support players use?

Press the Attack with Resolve: 17% of 66 games in all ranks, patch 26.20, 36.4% win rate.

Which stat shards do Azir Support players pick?

Attack speed, Adaptive force, Health scaling: 70% of 66 games in all ranks, patch 26.20, 41.3% win rate.