BlitzcrankMid runes

Off-meta Mid

Support98%Mid<1%
Win
29.8%
▼20.2 vs Mid
LP a game
—
Not enough games
Games
94
Pick · Ban
0.03 · 10.3%
as Mid · any role
Few games

How we measure

Blitzcrank Mid on LAN, patch 26.20: Electrocute + Sorcery; skill order Q > E > W (each the most played of 94 games).

Low sample. 94 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Adaptive force 63%Flex Adaptive force 79%Defense Health scaling 64%Set taken in 23% of games
Every rune with its win rate8 runes · 2 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Gathering StormFew games38%30.6%18.0–46.9%
Axiom ArcanistFew games34%21.9%11.0–38.8%
TranscendenceFew games23%18.2%7.3–38.5%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Cheap ShotFew games63%25.4%16.1–37.8%
Ultimate HunterFew games62%27.6%17.8–40.2%
Grisly MementosFew games52%26.5%16.2–40.3%
ElectrocuteFew games34%18.8%8.9–35.3%
Dark HarvestFew games29%33.3%18.6–52.2%

Questions

What keystone do Blitzcrank Mid players take on LAN?

Electrocute, with Sorcery as the secondary tree, is the most played page: 30% of 94 games in all ranks, patch 26.20, 21.4% win rate.

What other rune page do Blitzcrank Mid players use?

Dark Harvest with Sorcery: 23% of 94 games in all ranks, patch 26.20, 31.8% win rate.

Which stat shards do Blitzcrank Mid players pick?

Adaptive force, Adaptive force, Health scaling: 23% of 94 games in all ranks, patch 26.20, 22.7% win rate.