- Win
- 29.8%
- ▼20.2 vs Mid
- LP a game
- —
- Not enough games
- Games
- 94
- Pick · Ban
- 0.03 · 10.3%
- as Mid · any role
Blitzcrank Mid on LAN, patch 26.20: Electrocute + Sorcery; skill order Q > E > W (each the most played of 94 games).
Low sample. 94 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 63%Flex Adaptive force 79%Defense Health scaling 64%Set taken in 23% of games
Every rune with its win rate8 runes · 2 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Gathering StormFew games | 38% | 30.6% | 18.0–46.9% |
| Axiom ArcanistFew games | 34% | 21.9% | 11.0–38.8% |
| TranscendenceFew games | 23% | 18.2% | 7.3–38.5% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Cheap ShotFew games | 63% | 25.4% | 16.1–37.8% |
| Ultimate HunterFew games | 62% | 27.6% | 17.8–40.2% |
| Grisly MementosFew games | 52% | 26.5% | 16.2–40.3% |
| ElectrocuteFew games | 34% | 18.8% | 8.9–35.3% |
| Dark HarvestFew games | 29% | 33.3% | 18.6–52.2% |
Questions
What keystone do Blitzcrank Mid players take on LAN?
Electrocute, with Sorcery as the secondary tree, is the most played page: 30% of 94 games in all ranks, patch 26.20, 21.4% win rate.
What other rune page do Blitzcrank Mid players use?
Dark Harvest with Sorcery: 23% of 94 games in all ranks, patch 26.20, 31.8% win rate.
Which stat shards do Blitzcrank Mid players pick?
Adaptive force, Adaptive force, Health scaling: 23% of 94 games in all ranks, patch 26.20, 22.7% win rate.












