BrandJungle

Off-meta JungleAll ranks

Support73%Mid17%Bot4%Top3%Jungle3%
Win
47.9%
▼2.1 vs Jungle
LP a game
+1.00
±1.13
Games
1,353
a win +21.5 · a loss −18.4
Pick · Ban
0.19 · 9.2%
as Jungle · any role

How we measure

Build

Most played of 1,353 games

Items 20.6% of games with a core · 53.5% won

  1. Blackfire Torch
  2. Rylai's Crystal Scepter
  3. Liandry's Torment
4th
  • Z51.4%won33% · 43pick, 43 games
  • S57.8%won29% · 38pick, 38 games
  • B51.9%won16% · 21pick, 21 games
5th
  • Z46.3%won33% · 16pick, 16 games
  • S43.4%won18% · 9pick, 9 games
  • R44.9%won14% · 7pick, 7 games

53.5% won (46.6–60.3) · 200 games

Start

  • Scorchclaw Pup
  • Health Potion

40% · 49.0% won

Boots

  • Sorcerer's Shoes

78% · 48.4% won

Spells

  • Flash
  • Smite

94% · 47.7% won

or GS 3.7%

Skills · max

starts W Q E

49% · 47.5% won

or 13%

RunesDeathfire Touch + Precision
Sorcery
Precision
Exact page · 45.0%

Runes Deathfire Touch + Precision

or Dark Harvest + Sorcery 22%

Across ranks

Rank-sensitive
  • Iron to SilverOff-meta
  • Gold and PlatinumOff-meta
  • Emerald and DiamondOff-meta
  • Master+Off-meta

Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.

Other Jungle picks

  1. Kayn50.7%
  2. Viego50.1%
  3. Warwick52.1%
  4. Master Yi51.8%
  5. Lee Sin44.6%
  6. Briar53.3%
  7. Cho'Gath52.7%
  8. Wukong53.5%
  9. Shyvana54.0%
  10. Brand47.9%
LP by rankAll ranks: a win +21.5 · a loss −18.48 tiers

Net LP a game by rank

LP a game95% rangeRank averageSmall sample

By rank

Jungle Brand by rank: games with an LP figure, win rate, LP a win and a loss, and LP a game, its 95% range in the tooltip
RankGamesWin rateA winA lossLP a game
Iron21 games, small sample2152.4%+23.6−19.9+2.90rank +0.67, ±9.88, the 95% range, over 21 games
Bronze127 games, small sample12748.8%+22.1−18.2+1.40rank +2.31, ±3.78, the 95% range, over 127 games
Silver155 games, small sample15549.0%+20.0−16.9+1.40rank +2.13, ±3.07, the 95% range, over 155 games
Gold266 games, small sample26642.4%+20.5−17.1−0.80rank +1.99, ±2.36, the 95% range, over 266 games
Platinum266 games, small sample26652.6%+20.3−17.7+2.40rank +1.73, ±2.37, the 95% range, over 266 games
Emerald249 games, small sample24946.0%+20.0−18.6−0.60rank +1.42, ±2.48, the 95% range, over 249 games
Diamond158 games, small sample15843.4%+21.3−18.6−1.20rank +1.89, ±3.21, the 95% range, over 158 games
Master84 games, small sample8463.1%+31.2−29.1+9.00rank +2.86, ±6.42, the 95% range, over 84 games
Grandmasterno LP figure–0.0%––No LP figurerank +1.04

A win and a loss

Win rate by game length7 lengths
Win, pick and LP by patchWin ▲0.3 since 26.202 patches
Brand Jungle by patch: win rate, pick, ban, LP a game and games
PatchWin ratePickBanLP a gameGames
26.2147.9%, 45% to 51%, the 95% range0.2%9.2%+1.00, ±1.13, the 95% range, over 1,327 games1,353
26.2047.6%, 44% to 51%, the 95% range0.2%9.2%+0.60, ±1.65, the 95% range, over 639 games658

Questions

Is Brand Jungle good right now?

Grade C, off-meta: 47.9% won over 1,353 games in all ranks on LAN, patch 26.21.

How much LP does Brand Jungle net a game?

+1.00 LP a game (±1.13) in all ranks on LAN, patch 26.21, against a rank average of +1.88.

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