- Win
- 52.1%
- ▲2.1 vs Mid
- LP a game
- +2.10
- ±0.17
- Games
- 54.6k
- a win +20.3 · a loss −17.9
- Pick · Ban
- 6.7 · 14.7%
- as Mid · any role
Fizz Mid on LAN, last 30 days: Lich Bane, Zhonya's Hourglass, Shadowflame; Electrocute + Sorcery; skill order E > W > Q (each the most played of 54,636 games).
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 93%Flex Adaptive force 98%Defense Health scaling 92%Set taken in 88% of games
Every rune with its win rate37 runes · 3 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden Impact | 97% | 52.1% | 51.7–52.6% |
| Grisly Mementos | 95% | 52.1% | 51.7–52.5% |
| Treasure Hunter | 89% | 52.0% | 51.6–52.4% |
| Electrocute | 89% | 52.2% | 51.7–52.6% |
| Dark Harvest | 9.3% | 51.4% | 50.0–52.7% |
| Ultimate Hunter | 7.5% | 52.8% | 51.2–54.3% |
| Relentless Hunter | 2.0% | 53.2% | 50.2–56.2% |
| Sixth Sense | 1.9% | 53.1% | 50.0–56.1% |
| Deep Ward | 0.9% | 52.3% | 47.8–56.7% |
| Taste of Blood | 0.7% | 47.9% | 43.0–52.9% |
| Cheap Shot | 0.7% | 47.6% | 42.5–52.7% |
| Hail of BladesFew games | 0.1% | 48.7% | 37.6–59.8% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Transcendence | 54% | 51.4% | 50.8–52.0% |
| Scorch | 51% | 51.3% | 50.7–51.9% |
| Manaflow Band | 5.8% | 52.9% | 51.2–54.6% |
| Gathering Storm | 2.2% | 53.3% | 50.5–56.1% |
| Axiom Arcanist | 1.2% | 50.9% | 47.1–54.7% |
| Absolute Focus | 1.2% | 52.7% | 48.9–56.6% |
| Celerity | 0.5% | 55.1% | 49.3–60.8% |
| Nimbus Cloak | 0.5% | 52.1% | 46.1–58.2% |
| Deathfire Touch | 0.3% | 49.7% | 42.0–57.4% |
| Arcane CometFew games | 0.2% | 51.8% | 41.2–62.2% |
| WaterwalkingFew games | 0.1% | 45.6% | 34.3–57.3% |
| Stormraider's SurgeFew games | <0.1% | 33.3% | 19.2–51.2% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Triumph | 39% | 52.9% | 52.3–53.6% |
| Coup de Grace | 39% | 52.9% | 52.3–53.6% |
| Legend: Haste | 2.0% | 53.5% | 50.5–56.4% |
| Cut Down | 1.3% | 53.1% | 49.4–56.8% |
| Presence of Mind | 1.2% | 55.0% | 51.0–58.8% |
| Legend: Alacrity | 0.9% | 47.3% | 42.8–51.9% |
| Press the Attack | 0.7% | 52.2% | 47.2–57.1% |
| Last Stand | 0.5% | 50.0% | 43.8–56.2% |
| Lethal TempoFew games | 0.2% | 42.4% | 32.8–52.6% |
| ConquerorFew games | 0.2% | 57.0% | 46.9–66.6% |
| Absorb LifeFew games | 0.1% | 46.7% | 35.8–57.8% |
| Legend: BloodlineFew games | 0.1% | 48.4% | 36.6–60.4% |
| Fleet FootworkFew games | <0.1% | 50.0% | 32.1–67.9% |
Questions
What keystone do Fizz Mid players take on LAN?
Electrocute, with Sorcery as the secondary tree, is the most played page: 56% of 54,636 games in all ranks, last 30 days, 51.5% win rate.
What other rune page do Fizz Mid players use?
Dark Harvest with Precision: 8% of 54,636 games in all ranks, last 30 days, 51.6% win rate.
Which stat shards do Fizz Mid players pick?
Adaptive force, Adaptive force, Health scaling: 88% of 54,636 games in all ranks, last 30 days, 51.9% win rate.








































