Lee SinSupport

Off-meta SupportAll ranks

Jungle96%Support2%
Win
42.3%
▼7.7 vs Support
LP a game
+0.30
±1.27
Games
1,306
a win +25.0 · a loss −18.3
Pick · Ban
0.14 · 3.1%
as Support · any role

How we measure

Build

Most played of 1,306 games

Items 5.6% of games with a core · 48.6% won

  1. Eclipse
  2. Black Cleaver
  3. Voltaic Cyclosword
4th
  • S73.7%won9.3% pick
  • E56.3%won7.8% pick
  • H60.0%won7.3% pick
5th
  • G46.2%won27% pick

48.6% won (33.4–64.1) · 37 games

Start

  • Health Potion ×2

81% · 41.3% won

Boots

  • Plated Steelcaps

41% · 40.9% won

Spells

  • Flash
  • Ignite

58% · 43.2% won

or EF 39%

Skills · max

starts Q W E

53% · 44.2% won

or 13%

RunesElectrocute + Precision
Domination
Precision
Exact page · 54.6%

Runes Electrocute + Precision

or Conqueror + Domination 15%

Lanes you meet

Ring: win rate · arrows: vs expected

Toughest

  1. Lux32.7%−5.2 points against what the two win rates suggest113 · met 8.7%

Across ranks

  • Iron to SilverOff-meta
  • Gold and PlatinumOff-meta
  • Emerald and DiamondOff-meta
  • Master+Off-meta

Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.

Other Support picks

  1. Lux50.3%
  2. Seraphine51.3%
  3. Thresh50.1%
  4. Nautilus48.3%
  5. Leona51.2%
  6. Morgana51.2%
  7. Nami52.2%
  8. Lulu49.7%
  9. Pyke48.5%
  10. Lee Sin42.3%
LP by rankAll ranks: a win +25.0 · a loss −18.38 tiers

Net LP a game by rank

LP a game95% rangeRank averageSmall sample

By rank

Support Lee Sin by rank: games with an LP figure, win rate, LP a win and a loss, and LP a game, its 95% range in the tooltip
RankGamesWin rateA winA lossLP a game
Iron55 games, small sample5538.2%+21.6−17.9−2.80rank +0.66, ±5.34, the 95% range, over 55 games
Bronze87 games, small sample8740.2%+27.2−17.7+0.40rank +2.31, ±5.04, the 95% range, over 87 games
Silver224 games, small sample22440.4%+26.6−17.6+0.40rank +2.12, ±3.10, the 95% range, over 224 games
Gold342 games34240.9%+24.3−18.2−0.70rank +1.98, ±2.37, the 95% range, over 342 games
Platinum275 games, small sample27547.3%+24.5−17.8+2.50rank +1.73, ±2.69, the 95% range, over 275 games
Emerald174 games, small sample17441.6%+25.5−19.1−0.40rank +1.43, ±3.44, the 95% range, over 174 games
Diamond77 games, small sample7754.6%+22.8−18.6+4.00rank +1.90, ±4.84, the 95% range, over 77 games
Master20 games, small sample2019.1%+45.3−26.3−12.00rank +2.84, ±13.87, the 95% range, over 20 games

A win and a loss

Win rate by game length7 lengths
Win, pick and LP by patchWin ▲2.2 since 26.202 patches
Lee Sin Support by patch: win rate, pick, ban, LP a game and games
PatchWin ratePickBanLP a gameGames
26.2143.1%, 40% to 47%, the 95% range0.1%3.2%+0.90, ±1.61, the 95% range, over 793 games819
26.2040.9%, 37% to 45%, the 95% range0.1%2.9%−0.70, ±2.07, the 95% range, over 461 games487

Questions

Is Lee Sin Support good right now?

Grade D, off-meta: 42.3% won over 1,306 games in all ranks on LAN, last 30 days.

How much LP does Lee Sin Support net a game?

+0.30 LP a game (±1.27) in all ranks on LAN, last 30 days, against a rank average of +1.88.

Which lanes are hardest for Lee Sin Support?

Against what the two champions' win rates suggest, the toughest lanes in all ranks on LAN, last 30 days are Lux (32.7%).

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