LockeSupport

Off-meta SupportAll ranks

Mid85%Jungle9%Top3%Support1%
Win
39.6%
▼10.4 vs Support
LP a game
+0.20
±1.99
Games
578
a win +27.2 · a loss −18.0
Pick · Ban
0.08 · 19.7%
as Support · any role

How we measure

Low sample. 562 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 578 games

Items 18.9% of games with a core · 43.5% won

  1. Lich Bane
  2. Shadowflame
  3. Zhonya's Hourglass
4th
  • R40.0%won28% · 34pick, 34 games
  • B43.5%won15% · 18pick, 18 games
  • V40.9%won12% · 15pick, 15 games
all builds
5th
  • R47.9%won41% · 15pick, 15 games
all builds

43.5% won (31.9–55.9) · 62 games

Start

  • Health Potion ×2

86% · 39.7% won

Boots

  • Sorcerer's Shoes

63% · 42.0% won

Spells

  • Flash
  • Ignite

82% · 41.2% won

or EF 8.1%

Skills · max

starts Q E W

81% · 39.6% won

or 6.3%

RunesElectrocute + Precision
Domination
Precision
Exact page · 33.4%

Runes Electrocute + Precision

or Electrocute + Resolve 36%

Across ranks

Rank-sensitive
  • Iron to SilverOff-meta
  • Gold and PlatinumOff-meta
  • Emerald and DiamondOff-meta
  • Master+Off-meta

Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.

Other Support picks

  1. Lux50.3%
  2. Seraphine51.5%
  3. Thresh50.1%
  4. Nautilus48.3%
  5. Leona51.4%
  6. Morgana51.2%
  7. Nami52.1%
  8. Lulu49.7%
  9. Pyke48.6%
  10. Locke39.6%
LP by rankAll ranks: a win +27.2 · a loss −18.010 tiers

Net LP a game by rank

LP a game95% rangeRank averageSmall sample

By rank

Support Locke by rank: games with an LP figure, win rate, LP a win and a loss, and LP a game, its 95% range in the tooltip
RankGamesWin rateA winA lossLP a game
Iron24 games, small sample2433.3%+18.3−14.4−3.50rank +0.67, ±6.97, the 95% range, over 24 games
Bronze100 games, small sample10042.2%+28.4−16.7+2.70rank +2.31, ±4.83, the 95% range, over 100 games
Silver95 games, small sample9541.1%+28.4−16.9+1.70rank +2.13, ±4.93, the 95% range, over 95 games
Gold122 games, small sample12240.7%+24.4−18.9−1.10rank +1.99, ±4.07, the 95% range, over 122 games
Platinum96 games, small sample9640.8%+25.6−17.8+0.30rank +1.73, ±4.58, the 95% range, over 96 games
Emerald75 games, small sample7530.8%+27.3−18.2−3.60rank +1.42, ±5.16, the 95% range, over 75 games
Diamond32 games, small sample3241.2%+32.8−18.2+4.10rank +1.89, ±9.63, the 95% range, over 32 games
Master12 games, small sample1241.7%+35.8−30.4−2.80rank +2.86, ±19.86, the 95% range, over 12 games
Grandmaster2 games, small sample250.0%+28.0−33.0−2.50rank +1.04, ±59.78, the 95% range, over 2 games
Challenger4 games, small sample450.0%+58.0−31.0+13.50rank +0.94, ±50.39, the 95% range, over 4 games

A win and a loss

Win rate by game length7 lengths
Win, pick and LP by patchWin ▼5.5 since 26.202 patches
Locke Support by patch: win rate, pick, ban, LP a game and games
PatchWin ratePickBanLP a gameGames
26.2139.6%, 36% to 44%, the 95% range0.1%19.7%+0.20, ±1.99, the 95% range, over 562 games578
26.2045.2%, 40% to 51%, the 95% range0.1%19.9%+3.60, ±2.97, the 95% range, over 290 games310

Questions

Is Locke Support good right now?

Grade D, off-meta: 39.6% won over 578 games in all ranks on LAN, patch 26.21.

How much LP does Locke Support net a game?

+0.20 LP a game (±1.99) in all ranks on LAN, patch 26.21, against a rank average of +1.88.

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