Lux: Counter, Lux 62.6% over 219 games.
Counter
Lux
Lux win rate
62.6%
▲ 11.2 pts over expected
Lane at 15
Early and late
Malphite LP a game
−2.7±2.6
Lux: Counter, Lux 62.6% over 219 games.
Counter
Lux win rate
62.6%
▲ 11.2 pts over expected
−2.7±2.6
| Opponent | ||||||
|---|---|---|---|---|---|---|
| Zed | 1,133 | 41.4%39%–44% | −6.0 | −119 | −7.4 | −511 |
| Yasuo | 895 | 45.1%42%–48% | −4.3 | +177 | +14.5 | −130 |
| Yone | 572 | 49.1%45%–53% | −0.8 | +29 | +8.4 | −191 |
| Sylas | 445 | 54.2%50%–59% | +7.0 | +375 | +2.5 | +245 |
| Veigar | 398 | 50.8%46%–56% | −0.2 | −60 | +6.9 | −109 |
| Akali | 397 | 45.6%41%–51% | −1.9 | +233 | +6.4 | −53 |
| Ahri | 355 | 48.2%43%–53% | −1.7 | +74 | +10.5 | +50 |
| Ekko | 307 | 53.1%48%–59% | +2.5 | +304 | +3.4 | −40 |
| Malzahar | 288 | 52.1%46%–58% | +0.4 | +691 | +34.9 | +568 |
| Irelia | 261 | 44.4%39%–51% | −3.1 | +440 | +20.2 | −287 |
| Locke | 250 | 45.2%39%–51% | −1.2 | +243 | −0.8 | −266 |
| Fizz | 234 | 53.0%47%–59% | +2.0 | +482 | +2.0 | −31 |
| Lux | 219 | 62.6%56%–69% | +11.2 | +467 | +14.6 | +345 |
| Katarina | 202 | 42.1%35%–49% | −5.5 | −171 | −10.0 | −483 |
| Diana | 174 | 52.3%45%–60% | +2.4 | +808 | +9.8 | +447 |
| Vex | 166 | 53.6%46%–61% | +2.9 | +148 | +8.0 | +9 |
| Galio | 162 | 50.0%42%–58% | +1.6 | +256 | +9.5 | +199 |
| Qiyana | 159 | 39.6%32%–47% | −4.4 | −279 | −6.3 | −689 |
| Mel | 144 | 54.2%46%–62% | +8.9 | +871 | +27.0 | +548 |
| Viktor | 132 | 53.8%45%–62% | +4.9 | +279 | +22.5 | +392 |
Lux (62.6%, 219 games) clearly beats Malphite in Mid. LAN Ranked, all ranks, the last 30 days.
Lux, with a 62.6% win rate over 219 games (95% range 56.0–68.7%) against Malphite in Mid. LAN Ranked, all ranks, the last 30 days.
Malphite clearly beats Akshan (61.4%, 132 games), Qiyana (60.4%, 159 games) and Zed (58.6%, 1,133 games) in Mid. LAN Ranked, all ranks, the last 30 days.
51.2% over 9,802 games (95% range 50.2–52.2%). LAN Ranked, all ranks, the last 30 days.
21 of 27 opponents with 100+ games, such as Yone, Sylas and Veigar: their win rate range includes 50%, so neither side has a clear edge.