- Win
- 44.5%
- ▼5.5 vs Jungle
- LP a game
- −0.40
- ±0.37
- Games
- 12.8k
- a win +21.9 · a loss −18.6
- Pick · Ban
- 4.9 · 2.6%
- as Jungle · any role
Qiyana Jungle on LAN, patch 26.21: Voltaic Cyclosword, Bastionbreaker, Edge of Night; First Strike + Domination; skill order Q > W > E (each the most played of 12,757 games).
Build
Start
Hp
32% · 43.4% won
Spells
Sm
100% · 44.6% won
Skills
44% · 35.7% won
Items 17.6% of games with a core
- Voltaic Cyclosword
- Bastionbreaker
- Edge of Night
- Eo
53.8% won23% pick - Sg
51.5% won23% pick - Sf
50.7% won12% pick
- Ga
59.4% won37% pick - Eo
55.2% won12% pick - Sf
55.5% won11% pick
48.8% won (46.4–51.1) · 1,743 games
Skill path 59% of games · 44.5% won
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 4 | 5 | 7 | 9 | ||||||||||||||
| WW | 2 | 8 | 10 | 12 | 13 | |||||||||||||
| EE | 3 | 14 | 15 | 17 | 18 | |||||||||||||
| RR | 6 | 11 | 16 |
Core items
- Voltaic Cyclosword › Bastionbreaker › Edge of Night18%48.8%46% to 51%
- Voltaic Cyclosword › Bastionbreaker › Serylda's Grudge8.7%46.6%43% to 50%
- Voltaic Cyclosword › Bastionbreaker › Axiom Arc5.2%50.7%46% to 55%
- Bastionbreaker › Voltaic Cyclosword › Edge of Night4.7%53.0%48% to 58%
- Voltaic Cyclosword › Bastionbreaker › Lord Dominik's Regards4.7%52.0%47% to 56%
- Voltaic Cyclosword › Bastionbreaker › Serpent's Fang3.8%49.5%44% to 55%
- Voltaic Cyclosword › Axiom Arc › Edge of Night3.3%46.3%41% to 52%
- Hubris › Voltaic Cyclosword › Bastionbreaker3.2%49.1%44% to 55%
Skills
- ››starts Q W E44%35.7%5,533
- ››starts Q W EHighest win23%59.2%2,848
- ››starts Q W Q9.5%35.5%1,195
- ››starts Q W Q7.7%64.0%962
- ››starts W Q E7.5%38.4%941
Starting items
- Gustwalker Hatchling + Health Potion 28%44.7% won
- Scorchclaw Pup 18%44.9% won
Boots
- No boots 12%37.5% won
- Mercury's Treads 9.2%47.1% won
Summoner spells
- Smite + Ignite Few games0.2%34.6% won
Every option as a table52 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Core items | ||||
| Voltaic Cyclosword › Bastionbreaker › Edge of Night | 18% | 48.8% | 46.4%–51.1% | 1,743 |
| Voltaic Cyclosword › Bastionbreaker › Serylda's Grudge | 8.7% | 46.6% | 43.3%–49.9% | 859 |
| Voltaic Cyclosword › Bastionbreaker › Axiom Arc | 5.2% | 50.7% | 46.4%–55.0% | 517 |
| Bastionbreaker › Voltaic Cyclosword › Edge of Night | 4.7% | 53.0% | 48.5%–57.5% | 462 |
| Voltaic Cyclosword › Bastionbreaker › Lord Dominik's Regards | 4.7% | 52.0% | 47.4%–56.5% | 462 |
| Voltaic Cyclosword › Bastionbreaker › Serpent's Fang | 3.8% | 49.5% | 44.5%–54.5% | 376 |
| Voltaic Cyclosword › Axiom Arc › Edge of Night | 3.3% | 46.3% | 41.0%–51.7% | 326 |
| Hubris › Voltaic Cyclosword › Bastionbreaker | 3.2% | 49.1% | 43.6%–54.5% | 320 |
| 4th item, of 6,046 games that reached it | ||||
| Edge of Night | 23% | 53.8% | 51.2%–56.4% | 1,377 |
| Serylda's Grudge | 23% | 51.5% | 48.9%–54.2% | 1,363 |
| Serpent's Fang | 12% | 50.7% | 47.2%–54.3% | 743 |
| Lord Dominik's Regards | 12% | 54.8% | 51.2%–58.4% | 730 |
| Axiom Arc | 7.1% | 58.7% | 54.0%–63.3% | 429 |
| Guardian Angel | 6.4% | 60.5% | 55.5%–65.2% | 387 |
| 5th item, of 2,579 games that reached it | ||||
| Guardian Angel | 37% | 59.4% | 56.3%–62.5% | 946 |
| Edge of Night | 12% | 55.2% | 49.7%–60.6% | 317 |
| Serpent's Fang | 11% | 55.5% | 49.6%–61.2% | 274 |
| Serylda's Grudge | 9.0% | 54.1% | 47.7%–60.4% | 233 |
| Axiom Arc | 6.5% | 58.1% | 50.5%–65.3% | 167 |
| Death's Dance | 5.0% | 62.3% | 53.7%–70.2% | 130 |
| Boots | ||||
| Ionian Boots of Lucidity | 66% | 44.6% | 43.5%–45.6% | 8,395 |
| No boots | 12% | 37.5% | 35.1%–40.0% | 1,514 |
| Mercury's Treads | 9.2% | 47.1% | 44.2%–49.9% | 1,171 |
| Plated Steelcaps | 6.0% | 44.1% | 40.6%–47.6% | 765 |
| Gluttonous Greaves | 5.2% | 53.1% | 49.3%–56.9% | 659 |
| Starting items | ||||
| Scorchclaw Pup + Health Potion | 32% | 43.4% | 41.9%–44.9% | 4,043 |
| Gustwalker Hatchling + Health Potion | 28% | 44.7% | 43.1%–46.4% | 3,563 |
| Scorchclaw Pup | 18% | 44.9% | 42.9%–46.9% | 2,342 |
| Gustwalker Hatchling | 15% | 45.1% | 42.9%–47.4% | 1,853 |
| Summoner spells | ||||
| Flash + Smite | 100% | 44.6% | 43.7%–45.4% | 12,723 |
| Smite + IgniteFew games | 0.2% | 34.6% | 19.4%–53.8% | 26 |
| Skill order | ||||
| Max Q W E · starts Q W E | 44% | 35.7% | 34.4%–36.9% | 5,533 |
| Max Q E W · starts Q W E | 23% | 59.2% | 57.4%–61.0% | 2,848 |
| Max Q W E · starts Q W Q | 9.5% | 35.5% | 32.8%–38.2% | 1,195 |
| Max Q E W · starts Q W Q | 7.7% | 64.0% | 61.0%–67.0% | 962 |
| Max Q W E · starts W Q E | 7.5% | 38.4% | 35.3%–41.5% | 941 |
| First 11 skill points | ||||
| Q W E Q Q R Q W Q W R | 59% | 44.5% | 43.3%–45.7% | 7,136 |
| Q W Q E Q R Q W Q W R | 15% | 49.3% | 47.0%–51.5% | 1,875 |
| W Q E Q Q R Q W Q W R | 8.6% | 45.3% | 42.3%–48.3% | 1,046 |
| W Q Q E Q R Q W Q W R | 1.9% | 52.0% | 45.5%–58.3% | 231 |
| Q W E Q Q R Q W Q E R | 1.5% | 41.9% | 35.1%–49.1% | 186 |
| Q W E Q Q R Q E Q W R | 1.4% | 41.3% | 34.2%–48.8% | 172 |
| Finished items | ||||
| Serylda's Grudge | 30% | 48.5% | 46.9%–50.1% | 3,770 |
| Axiom Arc | 22% | 47.6% | 45.7%–49.4% | 2,791 |
| Hubris | 19% | 44.3% | 42.3%–46.3% | 2,366 |
| Serpent's Fang | 18% | 48.6% | 46.5%–50.6% | 2,296 |
| Lord Dominik's Regards | 15% | 53.1% | 50.9%–55.4% | 1,895 |
| Guardian Angel | 11% | 59.7% | 57.1%–62.2% | 1,438 |
| Profane Hydra | 9.7% | 49.0% | 46.2%–51.8% | 1,241 |
| Death's Dance | 3.4% | 55.4% | 50.7%–60.0% | 433 |
| Umbral Glaive | 3.4% | 52.3% | 47.6%–57.0% | 430 |
| Maw of Malmortius | 2.2% | 54.8% | 49.0%–60.5% | 281 |
Questions
What do Qiyana Jungle players build first on LAN?
The most played core is Voltaic Cyclosword, then Bastionbreaker, then Edge of Night: 14% of 12,757 games in all ranks, patch 26.21, 48.8% win rate.
What skill order do Qiyana Jungle players use?
Most often they max Q, W, E and start Q, W, E: 44% of 12,526 games with a skill order in all ranks, patch 26.21, 35.7% win rate.
Which summoner spells do Qiyana Jungle players take?
Flash and Smite, in 100% of 12,757 games in all ranks, patch 26.21, 44.6% win rate.









































