- Win
- 55.0%
- ▲5.0 vs Jungle
- LP a game
- —
- Not enough games
- Games
- 60
- Pick · Ban
- 0.02 · 1.1%
- as Jungle · any role
Rell Jungle on LAN, patch 26.20: Aftershock + Precision; skill order W > E > Q (each the most played of 60 games).
Low sample. 60 games, fewer than 1,000. Read these numbers as rough.
Rune pages
ResolvePrimary
PrecisionSecondary
ShardsOffense Ability haste 100%Flex Health scaling 100%Defense Health scaling 100%Set taken in 77% of games
Every rune with its win rate8 runes · 3 trees
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| AftershockFew games | 93% | 53.6% | 40.7–66.0% |
| Shield BashFew games | 92% | 52.7% | 39.8–65.3% |
| Bone PlatingFew games | 82% | 51.0% | 37.5–64.4% |
| UnflinchingFew games | 80% | 52.1% | 38.3–65.5% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| TriumphFew games | 52% | 54.8% | 37.8–70.8% |
| Legend: HasteFew games | 50% | 53.3% | 36.1–69.8% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic InsightFew games | 43% | 57.7% | 39.0–74.5% |
| Hextech FlashtraptionFew games | 33% | 60.0% | 38.7–78.1% |
Questions
What keystone do Rell Jungle players take on LAN?
Aftershock, with Precision as the secondary tree, is the most played page: 50% of 60 games in all ranks, patch 26.20, 53.3% win rate.
Which stat shards do Rell Jungle players pick?
Ability haste, Health scaling, Health scaling: 77% of 60 games in all ranks, patch 26.20, 60.9% win rate.












