- Win
- 45.1%
- ▼4.9 vs Mid
- LP a game
- —
- Not enough games
- Games
- 82
- Pick · Ban
- 0.01 · 1.1%
- as Mid · any role
Rell Mid on LAN, last 30 days: Hollow Radiance, Heartsteel, Unending Despair; Grasp of the Undying + Precision; skill order W > E > Q (each the most played of 82 games).
Low sample. 82 games, fewer than 1,000. Read these numbers as rough.
Build
Start
Hp
×273% · 50.0% won
Spells
Ig
90% · 47.3% won
Skills
82% · 52.3% won
Items 45.7% of games with a core
- Hollow Radiance
- Heartsteel
- Unending Despair
57.1% won (36.6–75.5) · 21 games
Skill path 74% of games · 51.7% won
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 14 | 15 | 17 | 18 | ||||||||||||||
| WW | 1 | 4 | 5 | 7 | 9 | |||||||||||||
| EE | 3 | 8 | 10 | 12 | 13 | |||||||||||||
| RR | 6 | 11 | 16 |
Core items
- Hollow Radiance › Heartsteel › Unending Despair46%57.1%37% to 76%
Skills
- ››starts W Q EFew games82%52.3%65
Starting items
Boots
- Chainlaced Crushers Few games37%56.7% won
Summoner spells
Every option as a table7 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Core items | ||||
| Hollow Radiance › Heartsteel › Unending DespairFew games | 46% | 57.1% | 36.6%–75.5% | 21 |
| Boots | ||||
| Armored AdvanceFew games | 45% | 46.0% | 31.0%–61.6% | 37 |
| Chainlaced CrushersFew games | 37% | 56.7% | 39.2%–72.6% | 30 |
| Starting items | ||||
| Doran's Ring + 2 × Health PotionFew games | 73% | 50.0% | 37.7%–62.3% | 60 |
| Summoner spells | ||||
| Flash + IgniteFew games | 90% | 47.3% | 36.3%–58.5% | 74 |
| Skill order | ||||
| Max W E Q · starts W Q EFew games | 82% | 52.3% | 40.4%–64.0% | 65 |
| First 11 skill points | ||||
| W Q E W W R W E W E RFew games | 74% | 51.7% | 39.2%–64.1% | 58 |
Questions
What do Rell Mid players build first on LAN?
The most played core is Hollow Radiance, then Heartsteel, then Unending Despair: 26% of 82 games in all ranks, last 30 days, 57.1% win rate.
What skill order do Rell Mid players use?
Most often they max W, E, Q and start W, Q, E: 82% of 79 games with a skill order in all ranks, last 30 days, 52.3% win rate.
Which summoner spells do Rell Mid players take?
Flash and Ignite, in 90% of 82 games in all ranks, last 30 days, 47.3% win rate.























