- Win
- 49.2%
- ▼0.8 vs Jungle
- LP a game
- +1.10
- ±1.74
- Games
- 559
- a win +21.2 · a loss −18.5
- Pick · Ban
- 0.08 · 0.63%
- as Jungle · any role
Low sample. 548 games, fewer than 1,000. Read these numbers as rough.
Build
Items 28.2% of games with a core · 58.5% won
- Liandry's Torment
- Rylai's Crystal Scepter
- Dead Man's Plate
- F
62.7%won32% · 21pick, 21 games - J
58.6%won22% · 14pick, 14 games - P
62.5%won15% · 10pick, 10 games
- P
61.4%won17% · 13pick, 13 games - J
63.0%won17% · 13pick, 13 games
58.5% won (49.5–67.0) · 118 games
Start
- Gustwalker Hatchling
- Health Potion
54% · 51.2% won
Boots
- Boots of Swiftness
74% · 49.4% won
Spells
- Flash
- Smite
50% · 50.9% won
or G
S
49%
Skills · max
53% · 49.0% won
or ›› 12%









Runes Conqueror + Sorcery
or Deathfire Touch + Resolve 15%
Across ranks
Iron to SilverOff-meta
Gold and PlatinumOff-meta
Emerald and DiamondOff-meta
Master+Off-meta
Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.
Other Jungle picks
LP by rank9 tiers
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron7 games, small sample | 7 | 28.6% | +20.0 | −19.6 | −8.30rank +0.55, ±14.36, the 95% range, over 7 games |
| Bronze68 games, small sample | 68 | 54.4% | +22.2 | −15.1 | +5.20rank +2.26, ±4.83, the 95% range, over 68 games |
| Silver122 games, small sample | 122 | 50.4% | +21.3 | −16.7 | +2.60rank +2.09, ±3.59, the 95% range, over 122 games |
| Gold119 games, small sample | 119 | 50.8% | +21.5 | −19.9 | +1.30rank +1.98, ±3.83, the 95% range, over 119 games |
| Platinum88 games, small sample | 88 | 48.9% | +20.0 | −19.5 | −0.20rank +1.73, ±4.24, the 95% range, over 88 games |
| Emerald84 games, small sample | 84 | 46.4% | +20.3 | −19.5 | −1.10rank +1.44, ±4.38, the 95% range, over 84 games |
| Diamond54 games, small sample | 54 | 40.0% | +17.5 | −18.9 | −4.10rank +1.80, ±5.01, the 95% range, over 54 games |
| Master4 games, small sample | 4 | 50.0% | +30.0 | −24.0 | +3.00rank +2.33, ±31.23, the 95% range, over 4 games |
| Grandmaster2 games, small sample | 2 | 100.0% | +58.0 | – | +58.00rank +0.26, ±0.00, the 95% range, over 2 games |
A win and a loss
Win rate by game length7 lengths
Win, pick and LP by patch3 patches
| Patch | Win rate | Pick | Ban | LP a game | Games |
|---|---|---|---|---|---|
| 26.22 | 47.1%, 31% to 63%, the 95% range | 0.1% | 0.6% | – | 34 |
| 26.21 | 49.7%, 46% to 54%, the 95% range | 0.1% | 0.6% | +1.30, ±1.75, the 95% range, over 558 games | 570 |
| 26.20 | 47.0%, 42% to 52%, the 95% range | 0.1% | 0.7% | +0.10, ±2.24, the 95% range, over 332 games | 347 |
Questions
Is Singed Jungle good right now?
Grade C, off-meta: 49.2% won over 559 games in all ranks on LAN, last 14 days.
How much LP does Singed Jungle net a game?
+1.10 LP a game (±1.74) in all ranks on LAN, last 14 days, against a rank average of +1.83.














































