AlistarMid runes

Off-meta Mid

Support96%Mid1%
Win
43.0%
▼7.0 vs Mid
LP a game
—
Not enough games
Games
100
Pick · Ban
0.03 · 1.1%
as Mid · any role
Few games

How we measure

Alistar Mid on LAS, patch 26.20: Electrocute + Sorcery; skill order Q > W > E (each the most played of 100 games).

Low sample. 100 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Adaptive force 41%Flex Adaptive force 64%Defense Health scaling 87%Set taken in 23% of games
Every rune with its win rate9 runes · 3 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
TranscendenceFew games41%48.8%34.3–63.5%
Manaflow BandFew games36%52.8%37.0–68.0%
ScorchFew games28%32.1%17.9–50.7%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
ElectrocuteFew games40%50.0%35.2–64.8%
Sudden ImpactFew games40%50.0%35.2–64.8%
Grisly MementosFew games23%39.1%22.2–59.2%
Relentless HunterFew games22%50.0%30.7–69.3%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone PlatingFew games25%44.0%26.7–62.9%
UnflinchingFew games22%31.8%16.4–52.7%

Questions

What keystone do Alistar Mid players take on LAS?

Electrocute, with Sorcery as the secondary tree, is the most played page: 25% of 100 games in all ranks, patch 26.20, 52.0% win rate.

What other rune page do Alistar Mid players use?

Grasp of the Undying with Sorcery: 10% of 100 games in all ranks, patch 26.20, 80.0% win rate.

Which stat shards do Alistar Mid players pick?

Adaptive force, Adaptive force, Health scaling: 23% of 100 games in all ranks, patch 26.20, 47.8% win rate.