AzirSupport runes

Off-meta Support

Mid89%Top6%Support1%
Win
33.3%
▼16.7 vs Support
LP a game
—
Not enough games
Games
54
Pick · Ban
0.02 · 0.33%
as Support · any role
Few games

How we measure

Azir Support on LAS, patch 26.20: Lethal Tempo + Sorcery; skill order W > Q > E (each the most played of 54 games).

Low sample. 54 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 81% of games
Every rune with its win rate6 runes · 2 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Presence of MindFew games78%26.2%15.3–41.1%
Legend: AlacrityFew games76%29.3%17.6–44.5%
Cut DownFew games72%30.8%18.6–46.4%
Lethal TempoFew games44%37.5%21.2–57.3%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow BandFew games50%40.7%24.5–59.3%
Gathering StormFew games44%37.5%21.2–57.3%

Questions

What keystone do Azir Support players take on LAS?

Lethal Tempo, with Sorcery as the secondary tree, is the most played page: 33% of 54 games in all ranks, patch 26.20, 38.9% win rate.

What other rune page do Azir Support players use?

Press the Attack with Resolve: 26% of 54 games in all ranks, patch 26.20, 21.4% win rate.

Which stat shards do Azir Support players pick?

Attack speed, Adaptive force, Health scaling: 81% of 54 games in all ranks, patch 26.20, 31.8% win rate.