BrandJungle

Off-meta JungleAll ranks

Support71%Mid18%Bot5%Top3%Jungle3%
Win
50.6%
▲0.6 vs Jungle
LP a game
+2.10
±1.08
Games
1,400
a win +21.4 · a loss −17.8
Pick · Ban
0.20 · 7.6%
as Jungle · any role

How we measure

Build

Most played of 1,400 games

Items 18.8% of games with a core · 46.7% won

  1. Blackfire Torch
  2. Liandry's Torment
  3. Rylai's Crystal Scepter
4th
  • S50.8%won31% · 30pick, 30 games
  • Z48.9%won30% · 29pick, 29 games
  • B53.2%won18% · 17pick, 17 games
5th
  • R58.9%won24% · 8pick, 8 games
  • M52.0%won24% · 8pick, 8 games
  • S52.1%won18% · 6pick, 6 games

46.7% won (39.7–53.9) · 184 games

Start

  • Scorchclaw Pup
  • Health Potion

48% · 51.1% won

Boots

  • Sorcerer's Shoes

83% · 50.3% won

Spells

  • Flash
  • Smite

97% · 50.8% won

or GS 2.4%

Skills · max

starts W Q E

48% · 54.1% won

or 9.9%

RunesDeathfire Touch + Precision
Sorcery
Precision
Exact page · 46.5%

Runes Deathfire Touch + Precision

or Dark Harvest + Sorcery 25%

Across ranks

Rank-sensitive
  • Iron to SilverOff-meta
  • Gold and PlatinumOff-meta
  • Emerald and DiamondOff-meta
  • Master+Off-meta

Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.

Other Jungle picks

  1. Lee Sin46.1%
  2. Kayn50.6%
  3. Warwick52.4%
  4. Viego50.0%
  5. Master Yi50.5%
  6. Cho'Gath53.9%
  7. Wukong53.1%
  8. Jarvan IV50.2%
  9. Briar52.7%
  10. Brand50.6%
LP by rankAll ranks: a win +21.4 · a loss −17.89 tiers

Net LP a game by rank

LP a game95% rangeRank averageSmall sample

By rank

Jungle Brand by rank: games with an LP figure, win rate, LP a win and a loss, and LP a game, its 95% range in the tooltip
RankGamesWin rateA winA lossLP a game
Iron29 games, small sample2965.5%+20.6−8.3+10.70rank +0.50, ±5.63, the 95% range, over 29 games
Bronze145 games, small sample14548.6%+22.1−17.8+1.80rank +2.47, ±3.43, the 95% range, over 145 games
Silver259 games, small sample25955.4%+22.1−17.4+4.50rank +2.26, ±2.51, the 95% range, over 259 games
Gold318 games31849.5%+20.9−17.7+1.50rank +2.17, ±2.22, the 95% range, over 318 games
Platinum286 games, small sample28645.0%+20.8−18.1−0.40rank +1.83, ±2.33, the 95% range, over 286 games
Emerald197 games, small sample19752.3%+20.8−18.7+2.20rank +1.59, ±2.85, the 95% range, over 197 games
Diamond97 games, small sample9748.0%+21.2−18.1+1.00rank +2.27, ±4.04, the 95% range, over 97 games
Master48 games, small sample4860.4%+23.0−17.7+6.90rank +2.07, ±6.16, the 95% range, over 48 games
Grandmaster2 games, small sample250.0%+38.0−21.0+8.50rank +0.73, ±57.82, the 95% range, over 2 games

A win and a loss

Win rate by game length7 lengths
Win, pick and LP by patchWin ▲0.4 since 26.202 patches
Brand Jungle by patch: win rate, pick, ban, LP a game and games
PatchWin ratePickBanLP a gameGames
26.2150.6%, 48% to 53%, the 95% range0.2%7.6%+2.10, ±1.08, the 95% range, over 1,381 games1,400
26.2050.2%, 46% to 54%, the 95% range0.2%7.7%+1.70, ±1.59, the 95% range, over 612 games630

Questions

Is Brand Jungle good right now?

Grade B, off-meta: 50.6% won over 1,400 games in all ranks on LAS, patch 26.21.

How much LP does Brand Jungle net a game?

+2.10 LP a game (±1.08) in all ranks on LAS, patch 26.21, against a rank average of +2.01.

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