RammusMid build

Off-meta Mid

Jungle96%Mid<1%
Win
39.1%
▼10.9 vs Mid
LP a game
—
Not enough games
Games
46
Pick · Ban
0.01 · 7.3%
as Mid · any role
Few games

How we measure

Rammus Mid on LAS, patch 26.20: Aftershock + Precision; skill order W > Q > E (each the most played of 46 games).

Low sample. 46 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 46 games

Start

DhHp

60% · 37.0% won

Spells

FlIg

65% · 33.3% won

Skills

starts W E Q

23% · 30.0% won

BootsArmored Advance50% · 34.8% won

The 4th and 5th items and the measured skill path need more games than this build has so far.

Starting items

Doran's Helm + Health Potion60% · 37.0% won · 27 gamesFew games

Boots

Armored Advance50% · 34.8% won · 23 gamesFew games

Summoner spells

Flash + Ignite65% · 33.3% won · 30 gamesFew games
Every option as a table3 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Boots
Armored AdvanceFew games50%34.8%18.8%–55.1%23
Starting items
Doran's Helm + Health PotionFew games60%37.0%21.5%–55.8%27
Summoner spells
Flash + IgniteFew games65%33.3%19.2%–51.2%30

Questions

What skill order do Rammus Mid players use?

Most often they max W, Q, E and start W, E, Q: 23% of 44 games with a skill order in all ranks, patch 26.20, 30.0% win rate.

Which summoner spells do Rammus Mid players take?

Flash and Ignite, in 65% of 46 games in all ranks, patch 26.20, 33.3% win rate.