- Win
- 58.0%
- ▲8.0 vs Mid
- LP a game
- —
- Not enough games
- Games
- 50
- Pick · Ban
- 0.02 · 0.22%
- as Mid · any role
Low sample. 50 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
ResolveSecondary
ShardsOffense Adaptive force 60%Flex Adaptive force 88%Defense Health scaling 70%Set taken in 36% of games
Every rune with its win rate4 runes · 1 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Grisly MementosFew games | 66% | 66.7% | 49.6–80.3% |
| Sudden ImpactFew games | 64% | 53.1% | 36.4–69.1% |
| Ultimate HunterFew games | 44% | 68.2% | 47.3–83.6% |
| Hail of BladesFew games | 40% | 60.0% | 38.7–78.1% |
Questions
What keystone do Rek'Sai Mid players take on LAS?
Electrocute, with Resolve as the secondary tree, is the most played page: 22% of 50 games in all ranks, last 7 days, 54.6% win rate.
What other rune page do Rek'Sai Mid players use?
Hail of Blades with Precision: 22% of 50 games in all ranks, last 7 days, 63.6% win rate.
Which stat shards do Rek'Sai Mid players pick?
Adaptive force, Adaptive force, Health scaling: 36% of 50 games in all ranks, last 7 days, 50.0% win rate.








