Rek'SaiMid runes

Off-meta Mid

Jungle87%Top8%Support3%Mid1%
Win
52.7%
▲2.7 vs Mid
LP a game
—
Not enough games
Games
93
Pick · Ban
0.02 · 0.41%
as Mid · any role
Few games

How we measure

Rek'Sai Mid on NA, patch 26.21: Hail of Blades + Resolve; skill order Q > E > W (each the most played of 93 games).

Low sample. 93 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Attack speed 70%Flex Adaptive force 77%Defense Health scaling 92%Set taken in 43% of games
Every rune with its win rate8 runes · 2 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Hail of BladesFew games70%53.9%41.9–65.4%
Sudden ImpactFew games69%46.9%35.2–58.9%
Ultimate HunterFew games61%50.9%38.3–63.4%
Sixth SenseFew games47%59.1%44.4–72.3%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone PlatingFew games51%59.6%45.3–72.4%
OvergrowthFew games39%58.3%42.2–72.9%
RevitalizeFew games34%53.1%36.4–69.1%
Second WindFew games23%47.6%28.3–67.6%

Questions

What keystone do Rek'Sai Mid players take on NA?

Hail of Blades, with Resolve as the secondary tree, is the most played page: 52% of 93 games in all ranks, patch 26.21, 60.4% win rate.

Which stat shards do Rek'Sai Mid players pick?

Attack speed, Adaptive force, Health scaling: 43% of 93 games in all ranks, patch 26.21, 55.0% win rate.