Rek'SaiMid runes

Off-meta Mid

Jungle89%Top6%Mid2%
Win
56.9%
▲6.8 vs Mid
LP a game
—
Not enough games
Games
51
Pick · Ban
0.02 · 0.22%
as Mid · any role
Few games

How we measure

Rek'Sai Mid on LAS, patch 26.20: Electrocute + Resolve; skill order Q > E > W (each the most played of 51 games).

Low sample. 51 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Adaptive force 53%Flex Adaptive force 89%Defense Health scaling 71%
Every rune with its win rate4 runes · 1 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Grisly MementosFew games69%62.9%46.3–76.8%
Sudden ImpactFew games63%53.1%36.4–69.1%
Ultimate HunterFew games45%65.2%44.9–81.2%
Hail of BladesFew games39%55.0%34.2–74.2%

Questions

What keystone do Rek'Sai Mid players take on LAS?

Electrocute, with Resolve as the secondary tree, is the most played page: 22% of 51 games in all ranks, patch 26.20, 54.6% win rate.

What other rune page do Rek'Sai Mid players use?

Hail of Blades with Precision: 20% of 51 games in all ranks, patch 26.20, 70.0% win rate.

Which stat shards do Rek'Sai Mid players pick?

Attack speed, Adaptive force, Health scaling: 31% of 51 games in all ranks, patch 26.20, 43.8% win rate.