- Win
- 56.9%
- ▲6.8 vs Mid
- LP a game
- —
- Not enough games
- Games
- 51
- Pick · Ban
- 0.02 · 0.22%
- as Mid · any role
Rek'Sai Mid on LAS, patch 26.20: Electrocute + Resolve; skill order Q > E > W (each the most played of 51 games).
Low sample. 51 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
ResolveSecondary
ShardsOffense Adaptive force 53%Flex Adaptive force 89%Defense Health scaling 71%
Every rune with its win rate4 runes · 1 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Grisly MementosFew games | 69% | 62.9% | 46.3–76.8% |
| Sudden ImpactFew games | 63% | 53.1% | 36.4–69.1% |
| Ultimate HunterFew games | 45% | 65.2% | 44.9–81.2% |
| Hail of BladesFew games | 39% | 55.0% | 34.2–74.2% |
Questions
What keystone do Rek'Sai Mid players take on LAS?
Electrocute, with Resolve as the secondary tree, is the most played page: 22% of 51 games in all ranks, patch 26.20, 54.6% win rate.
What other rune page do Rek'Sai Mid players use?
Hail of Blades with Precision: 20% of 51 games in all ranks, patch 26.20, 70.0% win rate.
Which stat shards do Rek'Sai Mid players pick?
Attack speed, Adaptive force, Health scaling: 31% of 51 games in all ranks, patch 26.20, 43.8% win rate.








