RumbleSupport

Off-meta SupportAll ranks

Top84%Mid8%Jungle6%Support2%
Win
48.2%
▼1.9 vs Support
LP a game
+0.90
±2.55
Games
270
a win +22.1 · a loss −18.5
Pick · Ban
0.03 · 0.26%
as Support · any role

How we measure

Low sample. 265 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 270 games

Items 20.9% of games with a core · 45.8% won

  1. Liandry's Torment
  2. Zhonya's Hourglass
  3. Rylai's Crystal Scepter

45.8% won (27.9–64.9) · 24 games

Start

  • Health Potion ×2

90% · 49.8% won

Boots

  • Sorcerer's Shoes

64% · 45.4% won

Spells

  • Flash
  • Ignite

64% · 48.3% won

or EI 18%

Skills · max

starts E Q W

55% · 51.4% won

or 6.6%

RunesDeathfire Touch + Resolve
Sorcery
Resolve
Exact page · 30.7%

Runes Deathfire Touch + Resolve

or Deathfire Touch + Domination 22%

Across ranks

  • Iron to SilverOff-meta
  • Gold and PlatinumOff-meta
  • Emerald and DiamondOff-meta
  • Master+Off-meta

Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.

Other Support picks

  1. Lux49.9%
  2. Thresh50.9%
  3. Seraphine51.0%
  4. Nautilus48.7%
  5. Leona51.8%
  6. Lulu49.7%
  7. Morgana50.9%
  8. Nami52.1%
  9. Blitzcrank50.0%
  10. Rumble48.2%
LP by rankAll ranks: a win +22.1 · a loss −18.58 tiers

Net LP a game by rank

LP a game95% rangeRank averageSmall sample

By rank

Support Rumble by rank: games with an LP figure, win rate, LP a win and a loss, and LP a game, its 95% range in the tooltip
RankGamesWin rateA winA lossLP a game
Iron19 games, small sample1952.6%+20.1−19.3+1.40rank +0.50, ±9.14, the 95% range, over 19 games
Bronze22 games, small sample2239.1%+29.3−19.8−2.00rank +2.47, ±10.67, the 95% range, over 22 games
Silver46 games, small sample4658.7%+20.9−19.8+4.10rank +2.26, ±6.01, the 95% range, over 46 games
Gold107 games, small sample10749.5%+20.8−18.4+1.00rank +2.17, ±3.79, the 95% range, over 107 games
Platinum26 games, small sample2629.6%+25.0−17.2−5.80rank +1.83, ±7.84, the 95% range, over 26 games
Emerald29 games, small sample2941.4%+23.9−17.9−0.60rank +1.59, ±8.28, the 95% range, over 29 games
Diamond14 games, small sample1464.3%+25.0−16.2+10.30rank +2.27, ±11.66, the 95% range, over 14 games
Grandmaster2 games, small sample250.0%+21.0−20.0+0.50rank +0.73, ±40.18, the 95% range, over 2 games

A win and a loss

Win rate by game length7 lengths
Win, pick and LP by patch3 patches
Rumble Support by patch: win rate, pick, ban, LP a game and games
PatchWin ratePickBanLP a gameGames
26.220.0%, 0% to 79%, the 95% range0.1%0.4%–1
26.2144.6%, 38% to 52%, the 95% range0.0%0.3%−0.40, ±3.04, the 95% range, over 183 games186
26.2056.6%, 46% to 67%, the 95% range0.0%0.3%–83

Questions

Is Rumble Support good right now?

Grade C, off-meta: 48.2% won over 270 games in all ranks on LAS, last 30 days.

How much LP does Rumble Support net a game?

+0.90 LP a game (±2.55) in all ranks on LAS, last 30 days, against a rank average of +2.01.

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