Lillia
8th of 46 Jungle
Win rate51.7%+1.7 pts vs Jungle 50.0%
LP a game+2.40±0.18 · Jungle +1.90
Games49,759Jungle · patch 26.20
Pick rate5.5%as Jungle
Ban rate4.7%any role
Grade by rank
- Iron to Silver
- Gold and Platinum
- Emerald and Diamond
- Master+
- Rank-sensitiveStrong in Iron to Silver (S), weak in Master+ (B).
Lane opponents
Best against
- Malphite391 games59.1%+5.9 pts
- Sejuani814 games55.4%+5.3 pts
- Dr. Mundo264 games56.8%+4.6 pts
Worst against
- Locke156 games47.4%−4.5 pts
- Darius271 games45.0%−4.2 pts
- Taliyah127 games42.5%−3.9 pts
Build and runes
- Core items
- Lt
Ri
Zh
- 53.8%27% played
- Highest win
- Lt
Ri
Rd
- 63.0%6% played
- Boots
- Ss
Sorcerer's Shoes - 50.2%50% played
- Starting items
- Gh

- 51.3%31% played
- Spells
- Fl
Sm
- 51.7%99% played
- Runes

ConquerorPrecision, with Inspiration- 52.6%72% played
- Shards


Adaptive force · Adaptive force · Health scaling- 52.2%61% played
- Skill order
- Q›W›EStarts Q·W·E
- 51.9%85% played
Win rate by rank
Win rate by game length
Win rate by patch
Core items
| Items | Picked | Games | Win rate |
|---|---|---|---|
Lt Ri Zh Liandry's Torment · Riftmaker · Zhonya's Hourglass | 27% | 13,424 | 53.8%53% to 55% |
Lt Ri Rc Liandry's Torment · Riftmaker · Rylai's Crystal Scepter | 9.6% | 4,776 | 56.1%55% to 58% |
Lt Ri Rd Liandry's Torment · Riftmaker · Rabadon's Deathcap | 5.6% | 2,782 | 63.0%61% to 65% |
Lt Rc Zh Liandry's Torment · Rylai's Crystal Scepter · Zhonya's Hourglass | 3.8% | 1,913 | 53.0%51% to 55% |
Lt Rc Ri Liandry's Torment · Rylai's Crystal Scepter · Riftmaker | 2.6% | 1,279 | 55.8%53% to 59% |
Bt Lt Zh Blackfire Torch · Liandry's Torment · Zhonya's Hourglass | 2.0% | 973 | 52.8%50% to 56% |
Lt Zh Ri Liandry's Torment · Zhonya's Hourglass · Riftmaker | 1.5% | 739 | 55.6%52% to 59% |
Bt Lt Ri Blackfire Torch · Liandry's Torment · Riftmaker | 1.5% | 720 | 55.0%51% to 59% |
Skill order
Q›W›EQ·W·E
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 1 | 4 | 5 | 7 | 8 | |||||||||||||
| W | 2 | 9 | 10 | 12 | 13 | |||||||||||||
| E | 3 | 14 | 15 | 17 | 18 | |||||||||||||
| R | 6 | 11 | 16 |
- Q›W›EMax Q, W, EStarts Q, W, E · 85% · 42,16051.9%51%–52%
- Q›W›EMax Q, W, EStarts Q, W, Q · 8.1% · 4,04253.8%52%–55%
- Q›E›WMax Q, E, WStarts Q, W, E · 2.5% · 1,26345.8%43%–49%
- Q›W›EMax Q, W, EStarts Q, E, W · 1.5% · 76148.8%45%–52%
- Q›W›EMax Q, W, EStarts W, Q, E · 0.5% · 22252.7%46%–59%
Other finished items
| Item | In inventory | Games | Win rate |
|---|---|---|---|
| Rylai's Crystal Scepter2,600 gold | 34% | 17,114 | 53.4%53% to 54% |
| Rabadon's Deathcap3,500 gold | 20% | 9,824 | 60.8%60% to 62% |
| Blackfire Torch2,800 gold | 15% | 7,588 | 51.3%50% to 52% |
| Mejai's Soulstealer1,500 gold | 10% | 5,120 | 79.9%79% to 81% |
| Cosmic Drive3,000 gold | 6.1% | 3,022 | 55.9%54% to 58% |
| Bloodletter's Curse2,900 gold | 6.0% | 3,000 | 55.9%54% to 58% |
| Morellonomicon2,850 gold | 2.5% | 1,255 | 53.0%50% to 56% |
| Banshee's Veil3,000 gold | 1.7% | 824 | 53.9%50% to 57% |
| Jak'Sho, The Protean3,200 gold | 1.5% | 733 | 57.2%54% to 61% |
Starting items
- Gustwalker Hatchling31% · 15,59451.3%51%–52%
- Gustwalker Hatchling, Health Potion28% · 14,17650.4%50%–51%
- Mosstomper Seedling19% · 9,35853.3%52%–54%
- Mosstomper Seedling, Health Potion8.7% · 4,32652.6%51%–54%
Boots
- Sorcerer's Shoes50% · 24,85150.2%50%–51%
- Gluttonous Greaves12% · 6,02755.6%54%–57%
- Mercury's Treads9.8% · 4,87754.6%53%–56%
- Ionian Boots of Lucidity9.7% · 4,83551.8%50%–53%
- Plated Steelcaps8.2% · 4,05353.0%51%–55%
Summoner spells
- Flash and Smite99% · 49,46951.7%51%–52%
- Ghost and Smite0.5% · 24846.8%41%–53%
- Smite and Ignite0.1% · 6936.2%26%–48%
- Exhaust and Smite0.0% · 1154.6%28%–79%
Most played rune pages
| Page | Picked | Games | Win rate |
|---|---|---|---|
| ConquerorPrecision, with Inspiration | 72% | 35,768 | 52.6%52% to 53% |
| ConquerorPrecision, with Sorcery | 20% | 9,709 | 50.9%50% to 52% |
| Dark HarvestDomination, with Sorcery | 6.3% | 3,153 | 46.2%45% to 48% |
| ConquerorPrecision, with Resolve | 0.3% | 130 | 47.7%39% to 56% |
| ConquerorPrecision, with Domination | 0.2% | 120 | 46.7%38% to 56% |
| Deathfire TouchSorcery, with Precision | 0.2% | 115 | 41.7%33% to 51% |
Every rune, by tree
Precision
Primary 92%
Primary 92%
0%0%0%92%
0%92%0%
0%92%0%
77%14%1%
Inspiration
secondary 72%
secondary 72%
0%0%0%
0%62%11%
1%0%0%
72%1%0%
Sorcery
Primary 1% · secondary 26%
Primary 1% · secondary 26%
0%0%0%1%
1%0%1%
1%26%0%
1%24%2%
Domination
Primary 6%
Primary 6%
0%7%0%
7%0%0%
0%7%0%
6%0%1%
Shards
Offense
Adaptive force 64%Attack speed 24%Ability haste 11%
Flex
Adaptive force 100%
Defense
Health scaling 97%Health 2%Tenacity and slow resist 1%
Shard sets
- Adaptive force, Adaptive force, Health scaling61% · 30,35552.2%52%–53%
- Attack speed, Adaptive force, Health scaling24% · 11,70649.6%49%–51%
- Ability haste, Adaptive force, Health scaling8.8% · 4,36753.3%52%–55%
- Ability haste, Adaptive force, Tenacity and slow resist1.2% · 60454.3%50%–58%
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron1,278 games, small sample | 1,278 | 53.7% | +20.3 | −17.5 | +2.70±1.07 |
| Bronze4,816 games | 4,816 | 53.5% | +21.5 | −17.1 | +3.70±0.57 |
| Silver7,995 games | 7,995 | 52.9% | +21.4 | −17.1 | +3.30±0.44 |
| Gold11,180 games | 11,180 | 51.2% | +21.1 | −17.5 | +2.40±0.37 |
| Platinum10,110 games | 10,110 | 51.1% | +20.7 | −17.7 | +2.10±0.39 |
| Emerald7,834 games | 7,834 | 51.7% | +20.2 | −18.2 | +1.80±0.44 |
| Diamond3,591 games | 3,591 | 50.5% | +20.6 | −18.0 | +1.70±0.65 |
| Master1,980 games | 1,980 | 49.6% | +31.5 | −28.1 | +1.70±1.35 |
| Grandmaster74 games, small sample | 74 | 51.4% | +31.1 | −30.4 | +1.20±7.29 |
| Challenger19 games, small sample | 19 | 42.1% | +30.9 | −29.4 | −4.00±14.29 |












































































