LockeMid runes

30th of 45 Middown 4 places since 26.20

Mid83%Jungle10%Top3%
Win
48.5%
▼1.5 vs Mid
LP a game
+1.10
±0.05
Games
783.1k
a win +21.1 · a loss −18.0
Pick · Ban
6.0 · 22.2%
as Mid · any role

How we measure

Locke Mid, patch 26.21: Lich Bane, Shadowflame, Zhonya's Hourglass; Electrocute + Resolve; skill order Q > E > W (each the most played of 783,100 games).

Rune pages

Exact pages · 5 most played
DominationPrimary
ResolveSecondary
Exact page · 38.4%
ShardsOffense Adaptive force 97%Flex Adaptive force 98%Defense Health 53%Set taken in 51% of games
Every rune with its win rate48 runes · 4 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden Impact94%48.6%48.5–48.7%
Electrocute93%48.5%48.4–48.6%
Sixth Sense48%47.5%47.3–47.6%
Ultimate Hunter48%47.1%47.0–47.3%
Grisly Mementos45%49.6%49.4–49.8%
Treasure Hunter41%49.8%49.6–50.0%
Relentless Hunter6.3%51.5%51.1–52.0%
Deep Ward0.6%48.4%46.9–49.8%
Dark Harvest0.5%48.7%47.2–50.2%
Cheap Shot0.4%46.2%44.4–48.0%
Taste of Blood0.4%46.1%44.3–48.0%
Hail of Blades<0.1%49.9%46.0–53.7%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Revitalize49%47.0%46.9–47.2%
Bone Plating48%46.9%46.8–47.1%
Second Wind4.3%50.9%50.4–51.5%
Overgrowth1.9%50.5%49.7–51.3%
Unflinching1.5%50.1%49.2–51.0%
Demolish0.1%48.1%44.7–51.6%
Conditioning<0.1%49.1%45.1–53.1%
Shield Bash<0.1%46.4%42.4–50.6%
Grasp of the Undying<0.1%43.0%37.5–48.6%
Font of Life<0.1%47.4%42.2–52.7%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Cut Down41%49.7%49.5–49.9%
Triumph40%49.7%49.5–49.8%
Legend: Haste4.1%51.5%50.9–52.0%
Presence of Mind3.0%50.6%49.9–51.2%
Coup de Grace2.1%50.0%49.3–50.8%
Conqueror2.1%51.2%50.4–51.9%
Last Stand0.8%51.8%50.6–53.0%
Legend: Alacrity0.4%45.4%43.6–47.2%
Legend: Bloodline0.1%45.5%42.5–48.4%
Absorb Life<0.1%46.3%42.7–49.9%
Lethal Tempo<0.1%43.0%38.9–47.1%
Press the Attack<0.1%38.2%32.9–43.7%
Fleet Footwork<0.1%46.3%39.9–52.8%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow Band5.3%47.1%46.6–47.6%
Scorch4.7%46.6%46.1–47.2%
Celerity4.1%46.5%46.0–47.1%
Stormraider's Surge4.1%46.4%45.9–47.0%
Transcendence1.4%49.0%48.1–49.9%
Gathering Storm1.1%48.9%47.8–49.9%
Axiom Arcanist0.5%46.8%45.3–48.3%
Waterwalking0.5%51.6%49.9–53.2%
Absolute Focus0.4%50.1%48.4–51.7%
Nimbus Cloak0.4%51.6%49.8–53.3%
Deathfire Touch<0.1%40.8%37.0–44.6%
Arcane Comet<0.1%42.4%38.1–46.9%
Summon Aery<0.1%36.8%28.6–45.8%

Questions

What keystone do Locke Mid players take on all servers?

Electrocute, with Resolve as the secondary tree, is the most played page: 49% of 783,100 games in all ranks, patch 26.21, 47.4% win rate.

What other rune page do Locke Mid players use?

Stormraider's Surge with Resolve: 3% of 783,100 games in all ranks, patch 26.21, 45.2% win rate.

Which stat shards do Locke Mid players pick?

Adaptive force, Adaptive force, Health: 51% of 783,100 games in all ranks, patch 26.21, 49.7% win rate.