- Win
- 43.9%
- ▼6.1 vs Support
- LP a game
- +2.30
- ±3.11
- Games
- 383
- a win +34.9 · a loss −23.5
- Pick · Ban
- 0.14 · 38.9%
- as Support · any role
Locke Support, patch 26.21: Lich Bane, Shadowflame, Zhonya's Hourglass; Electrocute + Precision; skill order Q > E > W (each the most played of 383 games).
Low sample. 383 games, fewer than 1,000. Read these numbers as rough.
Rune pages
Every rune with its win rate19 runes · 5 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden Impact | 93% | 43.9% | 38.8–49.0% |
| Electrocute | 83% | 43.7% | 38.3–49.2% |
| Sixth Sense | 40% | 39.9% | 32.5–47.8% |
| Treasure Hunter | 39% | 47.7% | 39.8–55.6% |
| Grisly Mementos | 36% | 46.7% | 38.6–55.1% |
| Ultimate Hunter | 29% | 39.1% | 30.5–48.4% |
| Relentless Hunter | 27% | 43.7% | 34.5–53.3% |
| Deep WardFew games | 9.9% | 50.0% | 34.8–65.1% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Cut Down | 40% | 43.5% | 35.9–51.4% |
| Triumph | 38% | 44.1% | 36.3–52.3% |
| Legend: HasteFew games | 12% | 51.1% | 37.0–65.0% |
| ConquerorFew games | 7.6% | 44.8% | 28.4–62.5% |
| Presence of MindFew games | 6.8% | 38.5% | 22.4–57.5% |
| Coup de GraceFew games | 6.8% | 46.2% | 28.8–64.5% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone Plating | 31% | 36.7% | 28.6–45.6% |
| Revitalize | 30% | 34.2% | 26.1–43.3% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| CelerityFew games | 8.4% | 50.0% | 33.6–66.4% |
| Nimbus CloakFew games | 5.2% | 50.0% | 29.9–70.1% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cash BackFew games | 6.0% | 56.5% | 36.8–74.4% |
Questions
What keystone do Locke Support players take on all servers?
Electrocute, with Precision as the secondary tree, is the most played page: 38% of 383 games in Master and above, patch 26.21, 44.5% win rate.
What other rune page do Locke Support players use?
Conqueror with Domination: 8% of 383 games in Master and above, patch 26.21, 44.8% win rate.
Which stat shards do Locke Support players pick?
Adaptive force, Adaptive force, Health: 66% of 383 games in Master and above, patch 26.21, 46.5% win rate.























