LockeSupport

Off-meta SupportMaster+

Mid82%Jungle12%Top3%Support1%
Win
46.2%
▼3.6 vs Support
LP a game
+4.00
±3.82
Games
262
a win +35.9 · a loss −23.5
Pick · Ban
0.11 · 40.2%
as Support · any role

How we measure

Patch 26.22 started 3 Nov: showing the last 7 days, so some champion changes may not show yet.

Low sample. 261 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 262 games

Items 14.7% of games with a core · 53.3% won

  1. Lich Bane
  2. Shadowflame
  3. Rabadon's Deathcap

53.3% won (30.1–75.2) · 15 games

Start

  • Health Potion ×2

96% · 45.8% won

Boots

  • Sorcerer's Shoes

77% · 47.0% won

Spells

  • Flash
  • Ignite

91% · 46.0% won

or EF 6.5%

Skills · max

starts Q E W

55% · 45.2% won

or 37%

RunesElectrocute + Resolve
Domination
Resolve
Exact page · 16.4%

Runes Electrocute + Resolve

or Electrocute + Precision 42%

Across ranks

  • Iron to SilverOff-meta
  • Gold and PlatinumOff-meta
  • Emerald and DiamondOff-meta
  • Master+Off-meta

Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.

Other Support picks

  1. Thresh51.9%
  2. Lulu49.0%
  3. Nautilus49.0%
  4. Karma47.9%
  5. Nami50.2%
  6. Alistar52.5%
  7. Blitzcrank50.6%
  8. Leona51.6%
  9. Milio49.0%
  10. Locke46.2%
LP by rankMaster+: a win +35.9 · a loss −23.510 tiers

Net LP a game by rank

LP a game95% rangeRank averageSmall sample

By rank

Support Locke by rank: games with an LP figure, win rate, LP a win and a loss, and LP a game, its 95% range in the tooltip
RankGamesWin rateA winA lossLP a game
Iron277 games, small sample27748.0%+22.4−17.0+1.90rank +0.64, ±2.48, the 95% range, over 277 games
Bronze845 games84546.8%+24.7−17.2+2.50rank +2.48, ±1.54, the 95% range, over 845 games
Silver1,146 games1,14644.8%+25.8−17.2+2.20rank +2.34, ±1.34, the 95% range, over 1,146 games
Gold1,504 games1,50444.0%+27.4−17.3+2.60rank +2.19, ±1.21, the 95% range, over 1,504 games
Platinum1,262 games1,26245.0%+26.7−17.9+2.40rank +1.83, ±1.31, the 95% range, over 1,262 games
Emerald1,032 games1,03243.0%+27.7−18.2+1.80rank +1.47, ±1.48, the 95% range, over 1,032 games
Diamond389 games38942.3%+26.7−17.0+1.80rank +1.98, ±2.29, the 95% range, over 389 games
Master230 games, small sample23045.0%+35.4−23.4+3.20rank +2.04, ±4.02, the 95% range, over 230 games
Grandmaster20 games, small sample2055.0%+40.8−25.7+10.90rank +0.76, ±15.70, the 95% range, over 20 games
Challenger11 games, small sample1154.6%+35.7−23.4+8.80rank +0.41, ±19.72, the 95% range, over 11 games

A win and a loss

Win rate by game length7 lengths
Win, pick and LP by patch4 patches
Locke Support by patch: win rate, pick, ban, LP a game and games
PatchWin ratePickBanLP a gameGames
26.2288.9%, 56% to 98%, the 95% range0.1%40.7%–9
26.2144.0%, 40% to 48%, the 95% range0.1%39.5%+2.60, ±2.41, the 95% range, over 644 games648
26.2047.7%, 42% to 53%, the 95% range0.1%37.9%+6.60, ±3.72, the 95% range, over 321 games325
26.1941.6%, 32% to 52%, the 95% range0.1%33.6%–89

Questions

Is Locke Support good right now?

Grade C, off-meta: 46.2% won over 262 games in Master and above on all servers, last 7 days.

How much LP does Locke Support net a game?

+4.00 LP a game (±3.82) in Master and above on all servers, last 7 days, against a rank average of +1.92.

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