LuluMid runes

Off-meta Mid

Support99%Mid<1%
Win
44.6%
▼5.4 vs Mid
LP a game
−0.30
±0.88
Games
2,147
a win +21.5 · a loss −18.0
Pick · Ban
0.03 · 7.5%
as Mid · any role

How we measure

Lulu Mid, patch 26.20: Luden's Echo, Nashor's Tooth, Lich Bane; Summon Aery + Resolve; skill order Q > E > W (each the most played of 2,147 games).

Rune pages

Exact pages · 2 most played
SorceryPrimary
ResolveSecondary
Exact page · 25.3%
ShardsOffense Adaptive force 36%Flex Adaptive force 93%Defense Health scaling 70%
Every rune with its win rate45 runes · 5 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow Band74%44.8%42.4–47.2%
Scorch73%44.8%42.4–47.3%
Transcendence62%44.7%42.0–47.3%
Summon Aery50%45.4%42.4–48.4%
Arcane Comet9.2%47.5%40.6–54.4%
Gathering Storm7.8%48.8%41.4–56.3%
CelerityFew games4.3%53.3%43.1–63.1%
Axiom ArcanistFew games3.3%38.6%28.1–50.3%
Nimbus CloakFew games3.0%55.4%43.3–66.8%
Absolute FocusFew games2.8%54.1%41.7–66.0%
Deathfire TouchFew games2.8%38.3%27.1–51.0%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone Plating37%45.3%41.9–48.8%
Revitalize34%46.4%42.8–50.0%
OvergrowthFew games3.5%40.8%30.4–52.0%
Font of LifeFew games2.6%50.0%37.3–62.7%
Shield BashFew games2.1%50.0%35.8–64.2%
GuardianFew games1.5%42.4%27.2–59.2%
Second WindFew games1.4%43.3%27.4–60.8%
UnflinchingFew games1.1%41.7%24.5–61.2%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Cheap Shot23%42.8%38.5–47.3%
Electrocute22%46.2%41.7–50.7%
Ultimate Hunter17%46.5%41.5–51.6%
Grisly Mementos13%44.2%38.5–50.1%
Relentless Hunter12%41.4%35.5–47.6%
Taste of Blood10%47.9%41.4–54.5%
Sixth Sense9.3%47.7%40.9–54.7%
Treasure Hunter5.7%48.8%40.1–57.5%
Deep WardFew games4.5%41.2%32.0–51.2%
Dark HarvestFew games3.5%37.3%27.3–48.7%
Sudden ImpactFew games1.4%54.8%37.8–70.8%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic Insight19%46.0%41.2–50.9%
Biscuit Delivery16%43.8%38.7–49.1%
Magical FootwearFew games4.2%48.3%38.2–58.6%
Cash BackFew games2.5%57.4%44.2–69.7%
Triple TonicFew games2.0%44.2%30.4–58.9%
Approach VelocityFew games1.1%41.7%24.5–61.2%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: Alacrity9.4%39.6%33.1–46.5%
Presence of Mind8.2%33.9%27.3–41.2%
Cut Down7.4%36.7%29.6–44.5%
Coup de Grace6.6%39.7%32.0–48.0%
Triumph6.2%42.1%34.1–50.6%
Lethal Tempo5.8%36.3%28.4–45.1%
Legend: HasteFew games3.2%35.3%25.0–47.2%
Press the AttackFew games2.5%42.6%30.3–55.8%
Last StandFew games1.7%44.4%29.5–60.4%

Questions

What keystone do Lulu Mid players take on all servers?

Summon Aery, with Resolve as the secondary tree, is the most played page: 31% of 2,147 games in all ranks, patch 26.20, 46.3% win rate.

What other rune page do Lulu Mid players use?

Electrocute with Sorcery: 15% of 2,147 games in all ranks, patch 26.20, 45.1% win rate.

Which stat shards do Lulu Mid players pick?

Ability haste, Adaptive force, Health scaling: 28% of 2,147 games in all ranks, patch 26.20, 45.4% win rate.