- Win
- 36.8%
- ▼13.2 vs Mid
- LP a game
- —
- Not enough games
- Games
- 95
- Pick · Ban
- 0.02 · 8.9%
- as Mid · any role
Low sample. 95 games, fewer than 1,000. Read these numbers as rough.
Rune pages
SorceryPrimary
ResolveSecondary
ShardsOffense Ability haste 45%Flex Adaptive force 100%Defense Health scaling 81%Set taken in 40% of games
Every rune with its win rate6 runes · 2 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| ScorchFew games | 74% | 34.3% | 24.3–46.0% |
| Manaflow BandFew games | 71% | 38.8% | 28.1–50.8% |
| TranscendenceFew games | 64% | 32.8% | 22.3–45.3% |
| Summon AeryFew games | 54% | 27.5% | 17.1–40.9% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone PlatingFew games | 45% | 27.9% | 16.8–42.7% |
| RevitalizeFew games | 41% | 30.8% | 18.6–46.4% |
Questions
What keystone do Lulu Mid players take on EUNE?
Summon Aery, with Resolve as the secondary tree, is the most played page: 39% of 95 games in all ranks, patch 26.20, 32.4% win rate.
Which stat shards do Lulu Mid players pick?
Ability haste, Adaptive force, Health scaling: 40% of 95 games in all ranks, patch 26.20, 26.3% win rate.










