LuluMid runes

Off-meta Mid

Support99%Mid<1%
Win
41.8%
▼8.2 vs Mid
LP a game
—
Not enough games
Games
91
Pick · Ban
0.02 · 2.8%
as Mid · any role
Few games

How we measure

Lulu Mid on VN, patch 26.21: Summon Aery + Resolve; skill order Q > E > W (each the most played of 91 games).

Low sample. 91 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Attack speed 36%Flex Adaptive force 93%Defense Health scaling 84%
Every rune with its win rate8 runes · 3 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
ScorchFew games82%41.3%30.9–52.6%
Manaflow BandFew games75%44.1%33.0–55.9%
TranscendenceFew games67%47.5%35.5–59.8%
Summon AeryFew games58%43.4%31.0–56.7%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone PlatingFew games33%46.7%30.2–63.9%
RevitalizeFew games30%48.2%30.7–66.0%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic InsightFew games24%45.5%26.9–65.3%
Biscuit DeliveryFew games22%45.0%25.8–65.8%

Questions

What keystone do Lulu Mid players take on VN?

Summon Aery, with Resolve as the secondary tree, is the most played page: 27% of 91 games in all ranks, patch 26.21, 48.0% win rate.

What other rune page do Lulu Mid players use?

Electrocute with Sorcery: 11% of 91 games in all ranks, patch 26.21, 40.0% win rate.

Which stat shards do Lulu Mid players pick?

Adaptive force, Adaptive force, Health scaling: 27% of 91 games in all ranks, patch 26.21, 40.0% win rate.