- Win
- 49.2%
- ▼0.8 vs Mid
- LP a game
- —
- Not enough games
- Games
- 63
- Pick · Ban
- 0.02 · 5.1%
- as Mid · any role
Low sample. 63 games, fewer than 1,000. Read these numbers as rough.
Rune pages
SorceryPrimary
ResolveSecondary
ShardsOffense Ability haste 41%Flex Adaptive force 100%Defense Health scaling 45%Set taken in 29% of games
Every rune with its win rate5 runes · 3 trees
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone PlatingFew games | 56% | 45.7% | 30.5–61.8% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow BandFew games | 43% | 51.9% | 34.0–69.3% |
| TranscendenceFew games | 43% | 55.6% | 37.3–72.4% |
| ScorchFew games | 33% | 52.4% | 32.4–71.7% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Cheap ShotFew games | 37% | 47.8% | 29.2–67.0% |
Questions
What keystone do Lulu Mid players take on LAN?
Summon Aery, with Resolve as the secondary tree, is the most played page: 21% of 63 games in all ranks, patch 26.20, 61.5% win rate.
What other rune page do Lulu Mid players use?
Electrocute with Resolve: 19% of 63 games in all ranks, patch 26.20, 58.3% win rate.
Which stat shards do Lulu Mid players pick?
Ability haste, Adaptive force, Health scaling: 29% of 63 games in all ranks, patch 26.20, 61.1% win rate.









