- Win
- 50.3%
- ▲0.4 vs Support
- LP a game
- +3.70
- ±4.14
- Games
- 171
- a win +29.4 · a loss −22.6
- Pick · Ban
- 0.05 · 3.5%
- as Support · any role
Malzahar Support, patch 26.21: Deathfire Touch + Inspiration; skill order E > Q > W (each the most played of 171 games).
Low sample. 171 games, fewer than 1,000. Read these numbers as rough.
Rune pages
SorceryPrimary
InspirationSecondary
ShardsOffense Adaptive force 67%Flex Adaptive force 71%Defense Health scaling 57%Set taken in 32% of games
Every rune with its win rate12 runes · 4 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow Band | 87% | 52.7% | 44.7–60.6% |
| Scorch | 82% | 52.1% | 43.9–60.3% |
| Transcendence | 73% | 48.0% | 39.4–56.7% |
| Deathfire TouchFew games | 55% | 56.4% | 46.3–66.0% |
| Arcane CometFew games | 26% | 43.2% | 29.7–57.8% |
| CelerityFew games | 19% | 60.6% | 43.7–75.3% |
| Summon AeryFew games | 13% | 43.5% | 25.6–63.2% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 60% | 47.1% | 37.7–56.7% |
| Magical FootwearFew games | 51% | 48.3% | 38.1–58.6% |
| Biscuit DeliveryFew games | 18% | 50.0% | 33.2–66.9% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate HunterFew games | 19% | 53.1% | 36.4–69.1% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Presence of MindFew games | 13% | 54.6% | 34.7–73.1% |
Questions
What keystone do Malzahar Support players take on all servers?
Deathfire Touch, with Inspiration as the secondary tree, is the most played page: 36% of 171 games in Master and above, patch 26.21, 50.8% win rate.
What other rune page do Malzahar Support players use?
Arcane Comet with Inspiration: 19% of 171 games in Master and above, patch 26.21, 42.4% win rate.
Which stat shards do Malzahar Support players pick?
Adaptive force, Adaptive force, Health scaling: 32% of 171 games in Master and above, patch 26.21, 36.4% win rate.
















