MaokaiMid build

Off-meta Mid

Support65%Jungle20%Top14%Mid1%
Win
54.2%
▲4.3 vs Mid
LP a game
—
Not enough games
Games
48
Pick · Ban
0.02 · 0.13%
as Mid · any role
Few games

How we measure

Maokai Mid, patch 26.21: Grasp of the Undying + Sorcery; skill order Q > W > E (each the most played of 48 games).

Low sample. 48 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 48 games

Start

DsHp

53% · 54.2% won

Spells

FlTe

52% · 48.0% won

Skills

starts Q W Q

29% · 53.9% won

BootsChainlaced Crushers38% · 44.4% won

Skill path 27% of games · 58.3% won

Skill path: the first 11 points measured, levels 12 to 18 from the max order
Ability123456789101112131415161718
QQ13579
WW28101213
EE414151718
RR61116

Starting items

Doran's Shield + Health Potion53% · 54.2% won · 24 gamesFew games

Summoner spells

Flash + Teleport52% · 48.0% won · 25 gamesFew games
  • Flash + Ignite Few games46%59.1% won
Every option as a table3 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Starting items
Doran's Shield + Health PotionFew games53%54.2%35.1%–72.1%24
Summoner spells
Flash + TeleportFew games52%48.0%30.0%–66.5%25
Flash + IgniteFew games46%59.1%38.7%–76.7%22

Questions

What skill order do Maokai Mid players use?

Most often they max Q, W, E and start Q, W, Q: 29% of 45 games with a skill order in Master and above, patch 26.21, 53.9% win rate.

Which summoner spells do Maokai Mid players take?

Flash and Teleport, in 52% of 48 games in Master and above, patch 26.21, 48.0% win rate.