- Win
- 55.4%
- ▲5.5 vs Mid
- LP a game
- —
- Not enough games
- Games
- 56
- Pick · Ban
- 0.02 · 0.13%
- as Mid · any role
Maokai Mid, patch 26.21: Grasp of the Undying + Sorcery; skill order Q > W > E (each the most played of 56 games).
Low sample. 56 games, fewer than 1,000. Read these numbers as rough.
Rune pages
ResolvePrimary
SorcerySecondary
ShardsOffense Adaptive force 48%Flex Adaptive force 50%Defense Health scaling 64%
Every rune with its win rate7 runes · 2 trees
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Grasp of the UndyingFew games | 64% | 58.3% | 42.2–72.9% |
| Second WindFew games | 54% | 46.7% | 30.2–63.9% |
| DemolishFew games | 52% | 55.2% | 37.6–71.6% |
| RevitalizeFew games | 48% | 63.0% | 44.2–78.5% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow BandFew games | 57% | 62.5% | 45.3–77.1% |
| ScorchFew games | 54% | 66.7% | 48.8–80.8% |
| TranscendenceFew games | 52% | 55.2% | 37.6–71.6% |
Questions
What keystone do Maokai Mid players take on all servers?
Grasp of the Undying, with Sorcery as the secondary tree, is the most played page: 54% of 56 games in Master and above, patch 26.21, 66.7% win rate.
Which stat shards do Maokai Mid players pick?
Adaptive force, Adaptive force, Health: 29% of 56 games in Master and above, patch 26.21, 68.8% win rate.











