- Win
- 47.6%
- ▼2.4 vs Mid
- LP a game
- −0.20
- ±2.42
- Games
- 254
- a win +19.2 · a loss −18.3
- Pick · Ban
- 1.8 · 1.1%
- as Mid · any role
Aurelion Sol Mid on ME, patch 26.20: Deathfire Touch + Resolve (each the most played of 254 games).
Low sample. 254 games, fewer than 1,000. Read these numbers as rough.
Rune pages
SorceryPrimary
ResolveSecondary
ShardsOffense Adaptive force 98%Flex Adaptive force 89%Defense Health scaling 98%Set taken in 83% of games
Every rune with its win rate10 runes · 3 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow Band | 97% | 48.0% | 41.8–54.2% |
| Scorch | 93% | 49.8% | 43.5–56.1% |
| Absolute Focus | 92% | 49.8% | 43.4–56.2% |
| Deathfire Touch | 75% | 47.6% | 40.7–54.7% |
| Arcane CometFew games | 20% | 50.0% | 36.9–63.1% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Overgrowth | 72% | 49.5% | 42.3–56.7% |
| Bone Plating | 63% | 46.9% | 39.3–54.6% |
| Second WindFew games | 9.1% | 65.2% | 44.9–81.2% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Presence of MindFew games | 23% | 44.1% | 32.2–56.7% |
| Cut DownFew games | 22% | 43.6% | 31.4–56.7% |
Questions
What keystone do Aurelion Sol Mid players take on ME?
Deathfire Touch, with Resolve as the secondary tree, is the most played page: 52% of 254 games in all ranks, patch 26.20, 49.6% win rate.
What other rune page do Aurelion Sol Mid players use?
Arcane Comet with Resolve: 19% of 254 games in all ranks, patch 26.20, 51.0% win rate.
Which stat shards do Aurelion Sol Mid players pick?
Adaptive force, Adaptive force, Health scaling: 83% of 254 games in all ranks, patch 26.20, 48.3% win rate.














