Aurelion SolJungle runes

Off-meta Jungle

Mid64%Bot15%Jungle13%Top5%
Win
64.1%
▲14.2 vs Jungle
LP a game
—
Not enough games
Games
53
Pick · Ban
0.37 · 1.1%
as Jungle · any role
Few games

How we measure

Aurelion Sol Jungle on ME, patch 26.20: Blackfire Torch, Rylai's Crystal Scepter, Liandry's Torment; Dark Harvest + Resolve; skill order Q > W > E (each the most played of 53 games).

Low sample. 53 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Adaptive force 100%Flex Adaptive force 79%Defense Health scaling 74%Set taken in 53% of games
Every rune with its win rate7 runes · 3 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Dark HarvestFew games77%73.2%58.1–84.3%
Sudden ImpactFew games74%71.8%56.2–83.5%
Treasure HunterFew games68%77.8%61.9–88.3%
Sixth SenseFew games47%72.0%52.4–85.7%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone PlatingFew games43%60.9%40.8–77.8%
OvergrowthFew games43%60.9%40.8–77.8%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Absolute FocusFew games40%52.4%32.4–71.7%

Questions

What keystone do Aurelion Sol Jungle players take on ME?

Dark Harvest, with Resolve as the secondary tree, is the most played page: 32% of 53 games in all ranks, patch 26.20, 76.5% win rate.

Which stat shards do Aurelion Sol Jungle players pick?

Adaptive force, Adaptive force, Health scaling: 53% of 53 games in all ranks, patch 26.20, 57.1% win rate.