- Win
- 64.1%
- ▲14.2 vs Jungle
- LP a game
- —
- Not enough games
- Games
- 53
- Pick · Ban
- 0.37 · 1.1%
- as Jungle · any role
Aurelion Sol Jungle on ME, patch 26.20: Blackfire Torch, Rylai's Crystal Scepter, Liandry's Torment; Dark Harvest + Resolve; skill order Q > W > E (each the most played of 53 games).
Low sample. 53 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
ResolveSecondary
ShardsOffense Adaptive force 100%Flex Adaptive force 79%Defense Health scaling 74%Set taken in 53% of games
Every rune with its win rate7 runes · 3 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Dark HarvestFew games | 77% | 73.2% | 58.1–84.3% |
| Sudden ImpactFew games | 74% | 71.8% | 56.2–83.5% |
| Treasure HunterFew games | 68% | 77.8% | 61.9–88.3% |
| Sixth SenseFew games | 47% | 72.0% | 52.4–85.7% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone PlatingFew games | 43% | 60.9% | 40.8–77.8% |
| OvergrowthFew games | 43% | 60.9% | 40.8–77.8% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Absolute FocusFew games | 40% | 52.4% | 32.4–71.7% |
Questions
What keystone do Aurelion Sol Jungle players take on ME?
Dark Harvest, with Resolve as the secondary tree, is the most played page: 32% of 53 games in all ranks, patch 26.20, 76.5% win rate.
Which stat shards do Aurelion Sol Jungle players pick?
Adaptive force, Adaptive force, Health scaling: 53% of 53 games in all ranks, patch 26.20, 57.1% win rate.











