- Win
- 39.3%
- ▼10.7 vs Jungle
- LP a game
- —
- Not enough games
- Games
- 28
- Pick · Ban
- 0.19 · 11.5%
- as Jungle · any role
Brand Jungle on ME, patch 26.20: Deathfire Touch + Precision (each the most played of 28 games).
Low sample. 28 games, fewer than 1,000. Read these numbers as rough.
Rune pages
SorceryPrimary
PrecisionSecondary
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 89% of games
Every rune with its win rate4 runes · 1 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| ScorchFew games | 86% | 37.5% | 21.2–57.3% |
| Manaflow BandFew games | 79% | 36.4% | 19.7–57.1% |
| Deathfire TouchFew games | 75% | 28.6% | 13.8–50.0% |
| TranscendenceFew games | 75% | 28.6% | 13.8–50.0% |
Questions
What keystone do Brand Jungle players take on ME?
Deathfire Touch, with Precision as the secondary tree, is the most played page: 71% of 28 games in all ranks, patch 26.20, 30.0% win rate.
Which stat shards do Brand Jungle players pick?
Adaptive force, Adaptive force, Health scaling: 89% of 28 games in all ranks, patch 26.20, 40.0% win rate.








