FizzSupport

Off-meta SupportAll ranks

Mid89%Jungle6%Support2%
Win
46.2%
▼3.9 vs Support
LP a game
—
Not enough games
Games
13
Pick · Ban
0.16 · 14.0%
as Support · any role
Few games

How we measure

Low sample. 13 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 13 games

Spells

  • Flash
  • Ignite

77% · 30.0% won

RunesElectrocute + Sorcery
Domination
Sorcery
Most picked rune in each row

Runes Electrocute + Sorcery

Across ranks

  • Iron to SilverOff-meta
  • Gold and PlatinumOff-meta
  • Emerald and DiamondNo games
  • Master+No games

Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.

Other Support picks

  1. Lux49.4%
  2. Thresh49.4%
  3. Leona52.0%
  4. Nautilus49.8%
  5. Morgana49.0%
  6. Brand56.0%
  7. Blitzcrank49.6%
  8. Lulu50.5%
  9. Pyke45.0%
  10. Fizz46.2%
LP by rankAll ranks: a win +23.2 · a loss −17.93 tiers

Net LP a game by rank

LP a game95% rangeRank averageSmall sample

By rank

Support Fizz by rank: games with an LP figure, win rate, LP a win and a loss, and LP a game, its 95% range in the tooltip
RankGamesWin rateA winA lossLP a game
Silver4 games, small sample475.0%+20.3−22.0+9.80rank +2.18, ±20.75, the 95% range, over 4 games
Gold5 games, small sample560.0%+26.0−10.5+11.40rank +2.12, ±20.15, the 95% range, over 5 games
Platinum3 games, small sample30.0%–−21.0−21.00rank +2.10, ±2.99, the 95% range, over 3 games
Diamondno LP figure–0.0%––No LP figurerank +2.31

A win and a loss

Win rate by game length5 lengths

Questions

Is Fizz Support good right now?

Grade B, off-meta: 46.2% won over 13 games in all ranks, patch 26.20.

How much LP does Fizz Support net a game?

+1.10 LP a game (±12.33) in all ranks, patch 26.20, against a rank average of +1.97.

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