- Win
- 56.4%
- ▲6.3 vs Top
- LP a game
- —
- Not enough games
- Games
- 55
- Pick · Ban
- 0.38 · 15.4%
- as Top · any role
Locke Top on ME, patch 26.20: Electrocute + Resolve; skill order Q > E > W (each the most played of 55 games).
Low sample. 55 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
ResolveSecondary
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health 73%Set taken in 67% of games
Every rune with its win rate6 runes · 2 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| ElectrocuteFew games | 85% | 53.2% | 39.2–66.7% |
| Sudden ImpactFew games | 84% | 54.4% | 40.2–67.9% |
| Sixth SenseFew games | 53% | 58.6% | 40.7–74.5% |
| Ultimate HunterFew games | 49% | 59.3% | 40.7–75.5% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone PlatingFew games | 60% | 57.6% | 40.8–72.8% |
| RevitalizeFew games | 58% | 59.4% | 42.3–74.5% |
Questions
What keystone do Locke Top players take on ME?
Electrocute, with Resolve as the secondary tree, is the most played page: 47% of 55 games in all ranks, patch 26.20, 53.9% win rate.
Which stat shards do Locke Top players pick?
Adaptive force, Adaptive force, Health: 67% of 55 games in all ranks, patch 26.20, 62.2% win rate.










