LockeJungle runes

Off-meta Jungle

Mid85%Jungle8%Top5%
Win
41.3%
▼8.7 vs Jungle
LP a game
—
Not enough games
Games
80
Pick · Ban
0.56 · 15.4%
as Jungle · any role
Few games

How we measure

Locke Jungle on ME, patch 26.20: Dark Harvest + Precision (each the most played of 80 games).

Low sample. 80 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
PrecisionSecondary
Most picked rune in each row
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 91%Set taken in 85% of games
Every rune with its win rate10 runes · 3 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden ImpactFew games98%41.0%30.8–52.1%
Sixth SenseFew games88%45.7%34.6–57.3%
Dark HarvestFew games60%39.6%27.0–53.7%
Treasure HunterFew games59%40.4%27.6–54.7%
Ultimate HunterFew games39%41.9%26.4–59.2%
ElectrocuteFew games35%46.4%29.5–64.2%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
TriumphFew games56%37.8%25.1–52.4%
Legend: HasteFew games49%41.0%27.1–56.6%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone PlatingFew games30%45.8%27.9–64.9%
RevitalizeFew games28%40.9%23.3–61.3%

Questions

What keystone do Locke Jungle players take on ME?

Dark Harvest, with Precision as the secondary tree, is the most played page: 53% of 80 games in all ranks, patch 26.20, 38.1% win rate.

What other rune page do Locke Jungle players use?

Electrocute with Resolve: 30% of 80 games in all ranks, patch 26.20, 45.8% win rate.

Which stat shards do Locke Jungle players pick?

Adaptive force, Adaptive force, Health scaling: 85% of 80 games in all ranks, patch 26.20, 42.7% win rate.