MaokaiJungle runes

Off-meta Jungle

Support84%Jungle8%Top6%
Win
53.1%
▲3.1 vs Jungle
LP a game
—
Not enough games
Games
32
Pick · Ban
0.20 · 0.29%
as Jungle · any role
Few games

How we measure

Maokai Jungle on ME, patch 26.21: Aftershock + Precision; skill order Q > W > E (each the most played of 32 games).

Low sample. 32 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
ResolvePrimary
PrecisionSecondary
Most picked rune in each row
ShardsOffense Attack speed 69%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 56% of games
Every rune with its win rate4 runes · 1 trees
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
ConditioningFew games69%54.6%34.7–73.1%
AftershockFew games66%52.4%32.4–71.7%
Font of LifeFew games66%52.4%32.4–71.7%
OvergrowthFew games66%52.4%32.4–71.7%

Questions

What keystone do Maokai Jungle players take on ME?

Aftershock, with Precision as the secondary tree, is the most played page: 53% of 32 games in all ranks, patch 26.21, 58.8% win rate.

Which stat shards do Maokai Jungle players pick?

Attack speed, Adaptive force, Health scaling: 56% of 32 games in all ranks, patch 26.21, 50.0% win rate.