- Win
- 42.1%
- ▼7.9 vs Mid
- LP a game
- —
- Not enough games
- Games
- 38
- Pick · Ban
- 0.26 · 1.4%
- as Mid · any role
Quinn Mid on ME, patch 26.20: Electrocute + Sorcery (each the most played of 38 games).
Low sample. 38 games, fewer than 1,000. Read these numbers as rough.
Build
Spells
Fl
Ig
Ig
95% · 44.4% won
BootsSwiftmarch55% · 47.6% won
The 4th and 5th items and the measured skill path need more games than this build has so far.
Boots
Swiftmarch55% · 47.6% won · 21 gamesFew games
Summoner spells
Flash + Ignite95% · 44.4% won · 36 gamesFew games
Every option as a table5 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Boots | ||||
| SwiftmarchFew games | 55% | 47.6% | 28.3%–67.6% | 21 |
| Summoner spells | ||||
| Flash + IgniteFew games | 95% | 44.4% | 29.5%–60.4% | 36 |
| Finished items | ||||
| The CollectorFew games | 68% | 46.2% | 28.8%–64.5% | 26 |
| Edge of NightFew games | 58% | 36.4% | 19.7%–57.1% | 22 |
| Profane HydraFew games | 53% | 35.0% | 18.1%–56.7% | 20 |
Questions
Which summoner spells do Quinn Mid players take?
Flash and Ignite, in 95% of 38 games in all ranks, patch 26.20, 44.4% win rate.









