- Win
- 42.1%
- ▼7.9 vs Mid
- LP a game
- —
- Not enough games
- Games
- 38
- Pick · Ban
- 0.26 · 1.4%
- as Mid · any role
Quinn Mid on ME, patch 26.20: Electrocute + Sorcery (each the most played of 38 games).
Low sample. 38 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 97% of games
Every rune with its win rate6 runes · 2 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| ElectrocuteFew games | 92% | 40.0% | 25.6–56.4% |
| Sudden ImpactFew games | 89% | 41.2% | 26.4–57.8% |
| Grisly MementosFew games | 89% | 41.2% | 26.4–57.8% |
| Treasure HunterFew games | 89% | 41.2% | 26.4–57.8% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Absolute FocusFew games | 63% | 37.5% | 21.2–57.3% |
| Gathering StormFew games | 61% | 39.1% | 22.2–59.2% |
Questions
What keystone do Quinn Mid players take on ME?
Electrocute, with Sorcery as the secondary tree, is the most played page: 63% of 38 games in all ranks, patch 26.20, 37.5% win rate.
Which stat shards do Quinn Mid players pick?
Attack speed, Adaptive force, Health scaling: 97% of 38 games in all ranks, patch 26.20, 40.5% win rate.










