SionJungle runes

Off-meta Jungle

Top65%Jungle13%Support10%Mid8%
Win
50.0%
▲0.0 vs Jungle
LP a game
—
Not enough games
Games
62
Pick · Ban
0.43 · 0.43%
as Jungle · any role
Few games

How we measure

Sion Jungle on ME, patch 26.20: Grasp of the Undying + Inspiration (each the most played of 62 games).

Low sample. 62 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
ResolvePrimary
InspirationSecondary
Most picked rune in each row
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 81% of games
Every rune with its win rate7 runes · 2 trees
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
ConditioningFew games79%55.1%41.3–68.2%
OvergrowthFew games69%55.8%41.1–69.6%
Grasp of the UndyingFew games65%57.5%42.2–71.5%
DemolishFew games47%51.7%34.4–68.6%
Shield BashFew games39%54.2%35.1–72.1%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cash BackFew games60%56.8%40.9–71.3%
Approach VelocityFew games56%54.3%38.2–69.5%

Questions

What keystone do Sion Jungle players take on ME?

Grasp of the Undying, with Inspiration as the secondary tree, is the most played page: 53% of 62 games in all ranks, patch 26.20, 57.6% win rate.

What other rune page do Sion Jungle players use?

Stormraider's Surge with Resolve: 19% of 62 games in all ranks, patch 26.20, 33.3% win rate.

Which stat shards do Sion Jungle players pick?

Attack speed, Adaptive force, Health scaling: 81% of 62 games in all ranks, patch 26.20, 48.0% win rate.