YoneBot runes

Off-meta Bot

Mid54%Top42%Bot2%
Win
56.3%
▲6.3 vs Bot
LP a game
—
Not enough games
Games
71
Pick · Ban
0.49 · 17.2%
as Bot · any role
Few games

How we measure

Yone Bot on ME, patch 26.20: Lethal Tempo + Resolve (each the most played of 71 games).

Low sample. 71 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health scaling 81%Set taken in 80% of games
Every rune with its win rate6 runes · 2 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: AlacrityFew games90%57.8%45.6–69.1%
Last StandFew games85%55.0%42.5–66.9%
Lethal TempoFew games83%55.9%43.3–67.9%
Absorb LifeFew games82%55.2%42.4–67.3%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Second WindFew games77%56.4%43.3–68.6%
OvergrowthFew games56%55.0%39.8–69.3%

Questions

What keystone do Yone Bot players take on ME?

Lethal Tempo, with Resolve as the secondary tree, is the most played page: 83% of 71 games in all ranks, patch 26.20, 55.9% win rate.

Which stat shards do Yone Bot players pick?

Attack speed, Adaptive force, Health scaling: 80% of 71 games in all ranks, patch 26.20, 57.9% win rate.