YoneJungle runes

Off-meta Jungle

Mid54%Top42%Jungle1%
Win
43.8%
▼6.2 vs Jungle
LP a game
—
Not enough games
Games
48
Pick · Ban
0.33 · 17.2%
as Jungle · any role
Few games

How we measure

Yone Jungle on ME, patch 26.20: Lethal Tempo + Domination (each the most played of 48 games).

Low sample. 48 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
DominationSecondary
Most picked rune in each row
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 88% of games
Every rune with its win rate6 runes · 2 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: AlacrityFew games92%45.5%31.7–59.9%
Lethal TempoFew games90%44.2%30.4–58.9%
Last StandFew games81%46.2%31.6–61.4%
TriumphFew games71%38.2%23.9–55.0%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Treasure HunterFew games63%36.7%21.9–54.5%
Sudden ImpactFew games58%35.7%20.7–54.2%

Questions

What keystone do Yone Jungle players take on ME?

Lethal Tempo, with Domination as the secondary tree, is the most played page: 58% of 48 games in all ranks, patch 26.20, 35.7% win rate.

Which stat shards do Yone Jungle players pick?

Attack speed, Adaptive force, Health scaling: 88% of 48 games in all ranks, patch 26.20, 45.2% win rate.