- Win
- 28.6%
- ▼21.4 vs Jungle
- LP a game
- —
- Not enough games
- Games
- 63
- Pick · Ban
- 0.00 · 3.3%
- as Jungle · any role
Milio Jungle, patch 26.20: Summon Aery + Resolve; skill order Q > E > W (each the most played of 63 games).
Low sample. 63 games, fewer than 1,000. Read these numbers as rough.
Build
Start
Hp
23% · 58.3% won
Spells
Sm
83% · 32.7% won
Skills
22% · 41.7% won
The 4th and 5th items and the measured skill path are counted server by server, so they are not in this total. See them on EUW
Boots
Summoner spells
Every option as a table4 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Boots | ||||
| Ionian Boots of LucidityFew games | 60% | 31.6% | 19.1%–47.5% | 38 |
| Summoner spells | ||||
| Flash + SmiteFew games | 83% | 32.7% | 21.5%–46.2% | 52 |
| Finished items | ||||
| Luden's EchoFew games | 38% | 29.2% | 14.9%–49.2% | 24 |
| Moonstone RenewerFew games | 33% | 33.3% | 17.2%–54.6% | 21 |
Questions
What skill order do Milio Jungle players use?
Most often they max Q, E, W and start Q, E, W: 22% of 55 games with a skill order in all ranks, patch 26.20, 41.7% win rate.
Which summoner spells do Milio Jungle players take?
Flash and Smite, in 83% of 63 games in all ranks, patch 26.20, 32.7% win rate.











